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  • oidecalla-walk-test.mp4
  • oidecalla-challenges-sun.mp4

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In the background I've been slowly chipping away at Blender, learning what there is to learn about the process to realize the trailer animatic. Videos attached!My first goal is to set up the sunrise shot from the animatic (which you can find using the RosesForAvalon tag). For that, I need to figure out terrain, ocean, and Oidecalla moving! Here are some roughs and a walking test of the long green guy I'm not 100% sure how best to deliver these blender type posts, so let me know if there's anything in particular you want more detail on!

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TooManyJs

Holy crap. This is looking amazing. My only hope is that you have a shot with it perfectly positioned between his horns.

purplebirdman

Thank you! I’m afraid you will never see that shot because it is antithetical to the entire story haha

TooManyJs

Oh, that's right! I'm thinking of Firmament's horns. Though, I do remember a concept piece with the sun right behind Oidecalla... I couldn't find anything that matched my memory. Memory makes fools of us all, etc etc.