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Just messing with tracing to understand how TF to draw the head at an upward angle.

I've got my ref, the trace I did to see the midline and some feature placements, a stylized attempt without tracing and then further breaking it with a character sketch.

Except his glasses angle is wrong but idgaf I'm here for drawing a jaw/neck not the glasses LOL. Proper values/shading would help immensely with getting the whole idea across though. (Very VERY old OC)

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