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Things to do:

Base Model:Adjust finger armature/weights???Add lower teethShape Keys: Basic AIUEO, blinking, winks, eyebrow expressions, other expressions etc.**Export & Test tracking**Create toons and sphere mapsFinish any additional shape keys. Finalize weights.Outfit Version 1:Finalize topology for outfit meshWeigh Clothing to armature (Consider additional bones for physics implementation)Unwrap and textureOutfit Version 2:Create meshFinalize topologyWeigh to ArmatureUnwrap and textureOther:Bake AO and Normal maps for:Base ModelBase + Outfit 1Base + Outfit 2Outfit 1Outfit 2

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