Live2D Model: Nattō (Patreon)
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I can't be assed to draw legs bc it's high key pointless for Vtuber style models to have a fullbody. It'd never really be utilized. But he has a pelvis just in case for futureproofing.This is a guide image for the rigger because assets have been drawn in a way hat will help items deform nicely. Here's the actual illustration:
There's no real point to draw any parts that can be mirrored since you can duplicate and keyframed meshes you make and animate in live2D cubism so if you do the left side, you can essentially copy/paste it to the model's right and have it be mostly done.
Here's all the individual elements. Some may be merged together (like maybe all of the fine details in the eye) but I've left it unmerged in case the rigger wants to do anything with the individual pieces.
This is my first go at attempting to create riggable trackable hands, so we'll see how that goes. I also hope the method in which I drew the O ring used on a few places in his model help it deform nicely while maintaining volume.