Finally! In Her Shadow — Build v0.5 is Live! (Patreon)
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Content
Hey everyone!This one is big.
Like… really big.
A whole lot of systems changed50,000+ lines of new code100+ new art assets
Let’s go!
NEW COMPANIONS
Fox Companion (Fern)
Fully playable party member with unique stances and abilities (1000+ lines of abilities)
17 sprite tiers showing visual growth (38 new illustrations)
Personality system with dynamic dialogue
Personality system + chat
Growth system with tier evolution
Fox Village questline — full multi-part story
Limit Reach event — branching outcomes + 13 scene illustrations — both go to new Gallery
Portrait art
Slime Companion
New party member with full stance system (1000+ lines of abilities)
32 sprite variations across 4 growth tiers
Personality system + chat
Double growth mechanics — Permanent + Temporary
Naming system (yes, you name her, like demoness)
Portrait art
NEW BATTLE SYSTEM (V2)
Complete overhaul. Old system is gone.
Coin-based stance system — actions depend on stance + coins
Unique stance kits for every character (Hero, Demoness, Vivienne, Fox, Slime)
Variant system — abilities can change behavior and be discovered
Enemy intent display
Smart enemy targeting (HP, resistances, etc.)
Synergy system between companions
Turn order prediction
Battle Codex (tracks abilities, variants, synergies)
First battle tutorial (interactive, step-by-step)
Combat chatter + callouts
Relationship effects in battle
AoE added (actually hits all targets now)
Knockdown status added
New gothic-style UI + VFX
NEW QUESTS & ZONES
Ancient Ruins — new dungeon with 5 enemy types
Deep Forest Raid expanded
Fox Village — full companion arc
Withering Grove expanded (~170 new lines)
Fox Limit Reach event (branching)
New backgrounds + enemy art
NEW SYSTEMS
Relationship system (affects dialogue + combat)
Jealousy events (Now they react)
Guild interactions
400+ lines of party banter
Gallery system (unlock scenes)
Shop system (Willow’s Wares, etc.)
Expanded party management (max 3 active)
Settings menu (audio, language almost ready)
Save/load system with autosave
Free tier cap increased to level 40
NEW ART
100+ new illustrations total
38 fox girl visuals (with scenes)
33 slime girl visuals
enemies, backgrounds, and more
BALANCE & POLISH
Quest rewards increased ~50% (less grind)
Better late-game scaling
Shrine XP now shared across party
Vivienne rapture gain improved
Dozens of bug fixes across everything
PSYou can play game here:https://in-her-shadow.netlify.app
This update took way more time than I expected...
There’s still things to tweak (especially balance), so your feedback matters a lot here. Let me know what feels good, what feels off, and what completely breaks 😅
Huge thanks to everyone who stayed with me and kept supporting the project — it really helped me push through. A lot has changed in my life during this time… new job, moved to another city, and just overall a lot going on.
But everything’s good now — honestly, probably even better than before.
I should have more time to work on the game again, so the next update definitely won’t take half a year. I’d say a couple of weeks… but let’s be real, that probably means a month 😅And yeah… there’s a lot more coming.— Lots of love, CM