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I am pleased to inform everyone that EFN3 has started production, which is an early version of it and includes an unfinished hf_murasama,and an unfinished Kusabimaru!Do not disseminate the test files, otherwise early testing for EFN3 and all future mods will be terminated.Allow the use of internal test versions to shoot videos and upload them to YouTube and other websitesPlease use the version of awl provided in the attachment.

Changelog

2025.11.19

1.added Murasama Air Zandatsu, Murasama taunt (sneak+key4) Murasama running Guard Ability

2.Added a scythe-type weapon "Crimson Moon" with complete animations but incomplete mechanics.Operation: Repeatedly press key1 to trigger a 5-stage basic attack; press EFskill to activate skill attacks; hold the right mouse button and press EFskill to sheathe/unsheathe Crimson Moon; press key1 while sprinting to dash; press key1 while jumping to perform an airslash. The execution skill is temporarily unavailable.

2025.11.15

1.Added the weapon: "Kusabimaru" (Attack animations 1-5 are not yet complete).

2.Updated the "High-Frequency Murasama," completing the vast majority of its move set and skills.

3.Completed the "Zandatsu Mode" skill book, exclusive to the High-Frequency Murasama.

4.Added the crafting recipes for both the High-Frequency Murasama and the "Zandatsu Mode" skill book.!!!Mechanics Explanation!!!:High-Frequency Murasama (Basic Mode): After pressing C, a single tap of the left mouse button performs a Slash. After pressing C, holding down the left mouse button performs a Reciprocating Slash (a back-and-forth motion).High-Frequency Murasama (Advanced Mode): After pressing C, hold down the Ctrl key and drag the mouse to perform a Quick Slash.Zandatsu: After landing four hits in this mode, press the key3 button to execute a Zandatsu (斩 & 夺) maneuver.

2025.11.4:

Fixed a crash caused by dagger attacks.

Added a model for a sponsored weapon.

Added sheathing and unsheathing animations for Murasame (Press key4).

Added new living animations for Murasame.

Added a blocking action for Murasame.

Added a heavy attack after sheathing for Murasame.

2025.11.1:

1.Add most of the hf_murasama animations and wait for VFX;2.Adapt to the latest version of Invincible

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