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EFN3 has started production of new weapon, which is an early version, including the unfinished hf_murasama and Kusabimaru, CRIMSON MOON,Thorn Wheel. Please do not distribute test files, otherwise early testing of EFN3 and all future modules will be terminated. Allow the use of internal test versions to shoot videos and upload them to YouTube and other websites. Please use the AWL version provided in the attachment.

Changelog

2025.12.7

1.Added weapon 'Thorn Wheel' (incomplete), skill uses chainsaw to thrust in, during which long press the skill can continuously cut (movable)

2.All weapons have added the function of automatic general attack by holding down the attack(expect Yamato)

3. Soul Hunting VFX Modification

4. Some Weapon trails, model texture replacement updates

5.HF Murasama uses new whoosh sound effects

2025.11.29

1.Added SkillBook "Mortal Blade" for Kusabimaru;Press NightFall Arts Key to active MortalBlade Slash when holding Kusabimaru

2.HF-Murasama updates,Fixed bugs and replaced new charging VFX;Changed the input of Zansetsu form switch Arts Key to holding Arts Key;The Zandatsu key binded to RMB;

2025.11.22

1.BUG Fixed

2.New feature: Now hold Key1 will excute next basic attack automatically (HF and Kusabimaru)

3.Apply the glowing texture of the Slash VFX

4.Changed some combo inputs

2025.11.20

1.fix Murasama running Guard Ability crash BUG

2.add some Murasama VFX

2025.11.19

1.added Murasama Air Zandatsu, Murasama taunt (sneak+key4) Murasama running Guard Ability

2.Added a scythe-type weapon "Crimson Moon" with complete animations but incomplete mechanics.Operation: Repeatedly press key1 to trigger a 5-stage basic attack; press EFskill to activate skill attacks; hold the right mouse button and press EFskill to sheathe/unsheathe Crimson Moon; press key1 while sprinting to dash; press key1 while jumping to perform an airslash. The execution skill is temporarily unavailable.

2025.11.15

1.Added the weapon: "Kusabimaru" (Attack animations 1-5 are not yet complete).

2.Updated the "High-Frequency Murasama," completing the vast majority of its move set and skills.

3.Completed the "Zandatsu Mode" skill book, exclusive to the High-Frequency Murasama.

4.Added the crafting recipes for both the High-Frequency Murasama and the "Zandatsu Mode" skill book.!!!Mechanics Explanation!!!:High-Frequency Murasama (Basic Mode): After pressing C, a single tap of the left mouse button performs a Slash. After pressing C, holding down the left mouse button performs a Reciprocating Slash (a back-and-forth motion).High-Frequency Murasama (Advanced Mode): After pressing C, hold down the Ctrl key and drag the mouse to perform a Quick Slash.Zandatsu: After landing four hits in this mode, press the key3 button to execute a Zandatsu (斩 & 夺) maneuver.

2025.11.4:

Fixed a crash caused by dagger attacks.

Added a model for a sponsored weapon.

Added sheathing and unsheathing animations for Murasame (Press key4).

Added new living animations for Murasame.

Added a blocking action for Murasame.

Added a heavy attack after sheathing for Murasame.

2025.11.1:

1.Add most of the hf_murasama animations and wait for VFX;2.Adapt to the latest version of Invincible

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