Ares-DMC-Jian-Test-0.8.12 (Patreon)
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Content
Bug Fixes
1. Fixed an issue where taking damage with stun immunity during Beowulf charge attacks could cause the charge state to become stuck.
2. Boots armor is now hidden while Beowulf is equipped to prevent model clipping.
3. Added compatibility with Armourers Workshop and Figura. Their models are now automatically hidden during Sin Devil Trigger transformations, fixing previous rendering misalignment issues.
4. Fixed incorrect interactions between Beowulf’s charge level and the Concentration Gauge level.
5. Fixed incorrect Yamato rendering when outlines, enchantment glints, and Judgement Cut charging effects were active simultaneously.
6. Fixed an incorrect charge timer for Yamato’s Judgement Cut.
7. Fixed an issue where the Summoned Sword used during the sword-spinning taunt was not removed correctly.
8. Fixed natural Sin Devil Trigger gauge drain during Beowulf’s Hell on Earth.
Improvements & Adjustments
1. Adjusted the animation speed of Yamato Combo A4.
2. Improved Down Trick. It now features movement similar to the original game instead of instantly teleporting the player.
3. Improved the slash-trail configurations of several Yamato moves, including Rapid Slash, Aerial Rave A/B, and Combos A/B/C.
4. Improved the responsiveness of using the Trick style skill during Judgement Cut, allowing Trick actions to connect more quickly.
5. Further improved Enemy Step responsiveness by increasing its detection area.
6. Added forward and backward flips to Enemy Step. Hold the corresponding directional input while performing Enemy Step to trigger a flip. Both flips include a Perfect Judgement Cut window.
7. Added a DMC4-style Judgement Cut visual effect, which can be selected under the slash-effect settings on the configuration screen.
8. Improved transitions between consecutive Rapid Slashes while in Devil Trigger.
9. Improved hit-stun direction calculations for all moves. Targets are now consistently knocked in the attacker’s facing direction.
10. Improved target tracking for Beowulf’s charged attacks by increasing their target-acquisition correction range. Charged attacks now adjust their trajectory toward targets.
11. Improved the responsiveness of Yamato Combo C, allowing its repeated slashes to be stopped more quickly.
12. Added dynamic camera direction for Rapid Slash.
13. Added an aerial DMC3-style Judgement Cut End for Yamato.