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Hiya, cakes!

So for this month I attempted to (almost) complete one of the remaining story paths on Sayori's original Alter storyline, where Kyou gives in to temptation towards the end. It's been another frustrating time, as if you couldn't tell by the lack of updates this month, but I managed to cobble something together, along with a new CG for the fun part of this path. Again, I'm not happy with it and I'll need to finish it for the next update but it is what it is. See how feel about it ^^;

To get to the new writing, begin Sayori's Alter storyline and make sure she leaves Kyou's house as Sayori, and then accept Nozomi's offer of help when she makes it.

Also, and I realize that without really intending to, I've found myself working on a lot of these unwritten paths that don't have a lot of penlight action going on. While it's necessary for me to get them done and check these things off the to-do list I'm not sure it's a lot of fun for those of you who've been closely following this game's development over these past few months. I'll try to work on something more entertaining next time, I swear ;_;

UPDATE: New version 0.1616.1 brings the Spanish translation script up to date, alters one line of dialogue in the new Sayori Alter ending and converts the brief rooftop scene on day 2 of the villainous route to using CG assets instead of sprites.

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What's New

WRITING: A new ending written for the Sayori Alter path, but for a short outline for the final moments

ART: A couple of rooftop scenes from the Delusion storyline have been converted to use the CG assets

Word count is now around 423,000

LOCALIZATION: Various edits and corrections to the existing Spanish script

Some typo and grammar corrections

Files

Comments

Sexie

I think this is very entertaining

Justin

I actually really like these paths and enjoy the development. Most of these side paths are, paradoxically enough, some of my favorite stories. I think (just speaking for myself) that for me we have a lot of really good red meat content for actually using the penlight. All of these storylines add a lot of character moments though, where we get to understand people better. They're the side dishes and garnishes that help make a meal balanced. I would never come for a meal of side dishes, but without them I feel that something is very lacking.