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Wow, build 0.1600, huh? :o

I may still be struggling to find my groove in what's been an ongoing problem all year long, but at least I can finally, FINALLY declare that we've reached a conclusion to the Sayori Alter side story that I began 8 or 9 months ago. I wanted to do a bit more with it, but once again I've run up against the deadline to get this update out before the end of the month, so maybe it's not the best it can be but we do have an ending at last and that's the main thing!

Taken as a whole I don't think the storytelling is of the same standard as the less ethical path where Sayori's kept in her altered state for longer, but there's a few fun scenes in this one and as an alternative path through the game it's still worth reading. Hope all of you who have been keeping up with it over this past year enjoy how it ends!

In other news, I ended up taking out the experimental feature from last time where the game remembers your past choices. I didn't have time to fix the bugs it caused and I'm still not convinced it's all that useful for Penlight in its current state. I may come back to it later.

So, that's it for another month! For next time, I'm wanting to commission at least one more CG for the new ending and probably try fixing up the script a bit before moving on to another story path. Please enjoy the latest release and I'll see you then!

UPDATE: New version 0.1560.1 brings the Spanish translation in line with the newly-added script and fixes a minor visual bug on a CG in the Sayori Alter storyline.

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What's New

WRITING: The latest storyline on Sayori's Alter route has been fully scripted

ART: New CG added for the Sayori Alter story path

CODE: Reverted the code change that had Penlight mark previously-selected choices for your reference

Word count is now around 400,500

LOCALIZATION: Various edits and corrections to the existing Spanish script

Minor typo corrections

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