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Hi everyone, Chloe here today for the Patreon post! A few weeks ago, we showed you all some exciting content; a first look at our town design and some historical buildings! We are still at work on the town and its facilities, and today, I will show you a little test piece for our industrial neighborhood.

Now, let’s roll!

The abandoned Edwards & Co’s factory, along with its surrounding buildings. Nature has crept over, and the windows are haphazardly boarded up to cover time’s damage.

This is the original rough sketch I drew up with Léa’s help to figure out what we wanted for this build.

Vandals and artists have taken to graffitiing the walls and the water towers. Plants have crawled up to the roof to spread their roots.

Edwards & Co’s. was originally a shoe manufacturer. Wow, 2$ for a leather pair of shoes? Such a low price sure indicates that this factory dates from a while back! Note that we are using dollars for the time being, but eventually we will create the symbol for Paradimes and the posters will be updated to reflect this.

The courtyard is filled with trash and construction materials. Now, what’s that pink thing peeking from the gravel? Nah…It couldn’t be… I must be imagining things.

The back of the building has emergency stairs, which have been reinforced with steel frames. I’m not sure the boxes blocking the way and the boarded-up door would pass a safety inspection…

Now, onto our little neighbor, Chez Maurice! This is the sketch I drew up to help us figure out what we wanted to add to this little diner so it wouldn’t look too bare and empty.

They have been offering warm breakfasts and meals to the workers of the area for years, although they have lost a clientèle with Edwards & Co’s closing! Apparently, they have the best hot dogs in town.

An alley filled with dumpsters and trash borders Chez Maurice. The building is quite old too, with bricks exposed through the lime coating of the walls and cracks. We can see our new wall decals hard at work to add some wear to the building 😎

A further view of the build. This has been one of our biggest builds, in terms of size! The factory is quite big. 

That’s all for today! I hope you enjoyed the post, and that you are looking forward to seeing more of the town. We are hard at work designing and creating it, and we are excited to show more later. 

What would you like to see in the industrial neighborhood? Let us know! 

Have a great weekend!

Chloe 〔´∇`〕

Edit - June 12th, 2025: This post is now public, feel free to share it!

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Comments

Tallia Storm

I'm hoping we can explore this warehouse to discover what lies behind it's boarded up walls!? Seeing the figure in the parking lot makes me think there is a way in, hmm? Speaking of the figure, if they are facing toward the viewer it looks like they have a small sweater on. However, if they are facing the building, then it looks like they are wearing a backpack, or wings! They are indeed very white ...hmm? Was the word 'grave' mentioned? Mystery and lore afoot! No?, Yes?, Maybe? 🤭 You're work is just wonderful, and please keep potential glimpses of lore and mystery coming!! ✨️

Yunahara

Looks brilliant even if I agree with the person that said that the building isn't as rundown as expected. For the industrial Neighbourhood, if we are talking working class vibe, I would love to see some kind of flea market, pawnshop and some kind of second hand/workshop places (for repairing/buying bikes/cars/household appliances). Also once car are added, would love to see some "casses automobile".

teszter.bp

The details that make the buildings look a little more worn and distressed are very atmospheric. I have an idea about this: in The Sims, every object adds to the value of the property. It could be that decorative objects and elements that have that worn look subtract from the value of the house instead of increasing it.

A.J.

For a run down shoe factory, It's actually pretty fancy to have a marble fence on the roof.

Joey

I honestly love seeing this kind of design, giving variety instead of everything always having a pristine look. Definitely gives the buildings some character

Mysteri

Well done for this wonderful build. These buildings make me feel like this is a real town being built not a show town. I was just wondering if it's possible to have broken windows as well as boarded up ones? It would make abandoned buildings look more decrepid and could be added to residential homes of people who don't look after their property.

Kayne

Love what you did there! The details, the decals, the sand piles, the containers etc help so much to sell the world. However I'd say I prefer the diner (Chez Maurice) more than the rundown factory. I think you could have different models of the windows with actually broken window tiles (or them being more broken). I could link some pictures if that's okay with you. However it still looks kind of too clean, especially the windows. Though, I'm loving everything else, the metal fences, the concrete floor texture etc. Great work!

Maija Herbst

i really like the english words on the ads/posters !!!! the paras do have their own language tho, right? do you plan on making a written language for that?

Toria Stock

I had this thought: it would be cool, even if these lots aren’t explore-able, that as your para travels around town it can like unlock a history lesson for the backstory of some of these buildings? Either by like reading a sign or by getting within a close enough proximity it fills in their “journal” or something so that we as players can learn the backstory for all the history that devs made 😊

Artis Zaķis

Paradimes as the currency is AMAZING haha I love it!!!

Nyabi Nya

im genuinely crying I LOVE THIS GAME I NEED IT IN MY LIFE

Domon0310

I can already see Sebastian buying Chez Maurice, because it's cheap, and then through his passion, hard work and dedication gentrifying the area. I feel like modern art and hipster aesthetic works really well for industrial area. Like Tate Modern in London is now a modern art gallery, or in Manchester there is a food court built entirely around and inside shipping containers. Maybe including this mix of modern and trendy and old and abandoned could make players want to go there and want to improve it rather than just avoid it because it's not pretty

Jordan Ay'che

Oh, this is making me so excited to explore the town with my Paras. I can't wait to take it all in on release day. Great job everyone!

Leaf

I really like how lived in this looks, and how we can make buildings look old and like they have a long history!

Swampboot

I love the graffiti and exposed brickwork! I can’t wait to explore the town and learn its secrets; the level of detail really makes it come alive.

Ellen Kaluza

These are amazing! Love them so much! I know I've already said it, but I love the rundown builds, and I like how you managed to give the town some history with its design. Are these deco only, or do they have interactions as well? Very excited to see more of the town!

polterkhoist

Can I just saw how creatively you’ve named certain things around the “para” theming? I love that the currency is called paradimes (like paradigms).

Kieran

I love the fact that in the original drawing the shoe factory clearly has eyes and a horrified at what has become of it mouth and you kept that in the build it's so good! I love abandoned buildings so excited ty!

Chiara

One thing that is still not clear to me about the town is: can we "use" these buildings? Can I choose to move my Paras to live in the apartment above the diner, for example? Or are they (or some of them, or some parts of them) essentially just background? Another thing: will we be able to modify the town, delete some items, move some others (example, I want to remove the telephone cabin, or I want to add some tables outside the diner)? Thanks!

Priska

I was hoping that we get a new post about the town 🥰 and there it is. Im so excited for this game ☺️ Would be cool to see a Gas station, Car dealer at the Industrial Neighborhood.

Del Wilson

Automotive! Vintage cars and automotive themed signs and structures 🛻

Kazoo

It would have been interesting to situate them on the map like the previous ones. The world building is so interesting, especially adding lore.

ZLoves212

Maurice has been providing warm breakfast for the factory workers 🥹 The lore of this town is really coming along! I also love the distraught frown in the factory tower. I actually love everything, who am I kidding 😍

Derek Warren

Will players be able to modify the buildings or convert them into apartments?

Sherri Small

Awesome! I love seeing the town. My favorite thing to do in games like this, is build the town that my 'little people' live in. 😁

ponyfhtagn

YESSS! Dirt and damage and grime! Gonna love building some abandoned places!

Donny Miles

Something I'm wondering is if we'll be able to edit the text on certain signs like Chez Maurice or the Edwards and co sign?

EaselEar

This is so exciting! I can't wait to get the game just to explore the world alone 😍

Alyson Betancourt

I have a question will the abandoned buildings be able to be explored? Like say a para has a certain level of handiness skill, would they be able to remove the block over one of the doors and enter? Or is this more of like set decorations? Either way I do love how it looks, just so used to seeing things like this in Sims and they are never more than set decoration

Michelle Koleva

Everything is so vibrant and beautiful! And, if we can explore the abandoned buildings, will be interesting... If possible! Can live without it. :)

Rini_Sama

How about adding a bakery, coffee shop, Laundromat and grocery store.

Mikkela

Paradimes!!! :D ;D I love it!

PeachieGracie

Paradimes is such a cool name to call their money! Too cute!😆😆

Katie Bellissimo

I'm obsessed with the town posts so far! I can't wait to get my hands on the build tools in this game!!!

Allen Joseph Villano

I love the grunge aesthetic. Not all buildings have to be pristine. And the power poles are a welcome addition! I hope we can add them as props when building homes as well.

Magestical Mysterium

The Worldbuilding looks exquisite, it could really make areas feel Truly Alive in a sense

Simmer sinner

it would be so cool if we could live in that small little white building lol bc its so cute

Pedro López

I’m loving the attention to detail! I wonder if our parafolks would be able to clean up the neighborhood as well and buy these buildings and repurpose them, it would be so much fun ❤️

Montehammer

Oh my, I'm in love! The lore! The potential! Even if it never runs as a factory again, I'm sure there's still plenty of awesome things to do with that shoe factory. P.S. It wouldn't happen to have anything to do with the shoe factory from Jumanji....would it?

Lonerette

I love this so much! I love the detail in the story and the buildings, it could be my current hometown. And the old painted advertisement for shoes, love it! What a great touch. I really enjoy old brick factory buildings, there's a lot where I live. There's something about the aged brick and large windows. I even tried making my own versions of them in previous Sims games.

Beau R

Oh my god this is amazing!! The details are incredible (the water marks under the drains on the walls are my absolute favourite) I think for the industrial area adding some sort of scrapyard or recycling centre would really do well, can implement some gameplay around reusing materials, maybe finding furniture that is a bit more beat up but for a super low price that can then be refurbished at a seperate workshop centre or in a paras garage workshop. I know it’s probably a bit complicated too but the idea of having an apartment above a shop like the diner or having the ability to renovate the abandoned buildings into some of the modern industrial apartments that are commonly found in cities that redevelop those areas would be amazing to see. In a lot of places around the world it’s common to have apartments multiple residences in one building, so I would love to see the ability to do that be implemented somehow. Genuinely the work on this game and the town as a whole is incredible, I’ve been following since the near beginning and the entire team should be so proud of how far they’ve come!

Hannah MacMillan

I'm loving that each build includes a rich background lore. I really couldn't be more excited for this game.

grumpy_muppet

Chloe's rough sketches are still way better than anything I could ever draw.

Nathalie Carluccio

I AM LOVING IT ❤️❤️❤️ That's all I ever wanted 😂😂😂 sooo cool ❤️❤️

Kindred Darling

The lore!! Very much in love with all the details and background you created for these builds. ♥️

Kayleigh

This looks so beautiful!

Case Crum

Oh, please tell me that all the buildings in town can be entered and used 😊

Gabby Elleby

Sneaking in and out of windows would be a great feature for kids and teens slipping out at night, and for paras exploring abandoned places or entering lived-in homes in less obvious ways.