🎶 Special Reveal of 2 New Music Tracks! (Patreon)
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Hey everyone! Andrei here, ready to bring more of Paralives’ music to your ears! Right now, there are so many exciting things happening across all aspects of the game, and I’ve been working on some cool surprises that I can’t wait to share with you soon! Today, I’ll be showing you some Paramaker and Build mode music that I composed a while ago, as well as talking about the current state of our soundtrack and the next steps before our Early Access release.
🎥In the video above, you first heard the Paramaker track “Paper Pet,” followed by the daytime version of the Build mode track “Golden Days.” So, without further ado, let’s dive into the details of these two tracks individually, as well as the soundtrack overall 🎶
Paper Pet 🐕
The name of this track comes from a little inside story from the studio. Every time I’ve had a meeting with Alex to talk about the music and sounds of the game, I always bring a sticky note with all the topics to discuss to stay organized. One day, Alex came into the studio and handed me an origami dog made out of sticky notes. He named it “Sticky the Dog.”
A close up picture of Sticky by Alex
I found the gesture both funny and kind, so I decided to name the track after it. The track also has a lot of influence from the soundtrack of the game Donut County, as well as some LoFi and jazz elements. Halfway through, the piano plays a special theme, which is later combined with the first theme. I’m really happy with how this one turned out!
Golden Days 🌄
The concept behind this track is to embody the feeling of nostalgia—like a reminiscence of the old days. That’s why the climax of the song peaks not even halfway through, and then it never repeats. It’s meant to convey that things will never be the same twice in life, but that doesn’t mean they can’t be beautiful again. This track has a lot of country folk vibes, but I wanted to add a twist with different ambient elements!
This is the Logic Pro session of Golden Days. There’s a lot of layers as usual!
Next Steps 👣
The next step for the overall soundtrack is to revise all the songs based on the feedback I’ve accumulated over the past year. After that, I’ll send them to an engineer for mixing and mastering, which are essential steps in music production to make the tracks sound great. If we have the time, I’d also like to create the night versions of the Build mode tracks for Early Access.
But this is just the tip of the iceberg! As I mentioned, we’ve been preparing so many exciting things for the game, and I can’t wait to show you! I wish I could tell you more or even hint at it, but they’re all secrets!! AAAHHH! Which of the two tracks was your favorite? What would you like to see in a future post? Thank you so much for everything!
Have a greaaaaat week,
Andrei ♪♩♩ ♪♩♩♩
Edit - August 21st, 2025: This post is now public, feel free to share it!