Stretch Goals and Recruitment Update (Patreon)
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Hey there!
Goals and Stretch Goals
A few months ago, after Maggie's reveal, we reached our final $36 000 / month goal. That's totally amazing and incredible! I'm so happy that we'll be able to reach our target team size of 10 people! Now, we are starting to think about stretch goals. These are features or things that we could do if we had even more resources and people on the team. We're thinking of adding some stretch goals in the near future so tell us in the comments if you have ideas for things we could add as stretch goals! It can be a console port, a new big feature that is not planned right now, etc.
Note that our $31 000 / month goal is now to recruit a UI artist! Also, there's only 9 out of 10 people on that image but we'll probably be able to recruit one extra member with the company saving. Not sure yet but it might be a programmer, a 3D artist, a QA tester, a producer, etc.
Recruitment Update
This summer, we wanted to recruit new members on the team. It went pretty well since Anna (programmer), Alice (animator) and Jérémie (programmer) all joined us in the last 3 months! However, we're still looking for a 3D artist. The process took longer than expected because we are looking for someone with a lot of experience and who will fit perfectly in the team. But we're still looking!
Also, we started to think about music and working with a composer. Our plan is to work with a few people to create a few test tracks that we could showcase in a future video. We already selected and contacted a few composers. Then, we'll be able to select one of them to work with for the rest of the soundtrack.
Lastly, as mentioned above, we'll soon be looking to recruit a UI artist to help us create all the user interfaces in the game. There's a lot of work to do on that side so it will be great to have very clean and easy to use menus and interfaces in Paralives!
Legend tier Reward: Creating townies for Patrons
Thanks so much to everyone on the Legend tier who already pledged for 3 months and unlocked the rewards! For now, we need to add more hairstyles, more clothing options and more content before we can create everyone's character. So it will take some time before we are ready to create all these Parafolks. But rest assured, as long as you pledged on the Legend tier for 3 months in total (and they do not have to be in a row), we will create a character for you! We will contact everyone, when we are ready, to ask for reference pictures and info about the Para. Same thing goes for the "Name an object" Hero tier reward, we will contact you when we are ready! Take a look at this page for more info about the different Patreon rewards: https://www.paralives.com/patreonrewards
What we did this week
We don't have anything new to show these days since we are focusing on improving what we have and building the foundation for new features. But we'll have stuff to show in the coming weeks! Meanwhile, here's what we did this week:
- Léa worked on improving the character 3D model. Last week's post showed the hand improvements and Léa kept working on other parts of the body and head. She also did some research for our clothing system
- Alice worked on the animation system design and is doing a lot of research related to that
- Christine worked on the summary for the LGBTQIA+ survey and started to think about our next diversity survey about disabilities
- Anna made some progress on the Genetics system. Thanks for everyone's feedback in last week's Patreon post!
- Jérémie did some work on improving the build tools. He also started to work on allowing modders to import 3D models into the game (for custom clothes, furniture, etc)
- I (Alex) made some general code improvements and assisted everyone
A quick poll to end the week! When you play PC/Mac games, do you usually install mods and custom content?
Have a great weekend everyone :)
Alex
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