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Here's second progress report for the dev state of Goth Gasp.

Sup, I got a little more free time this week and after a bit of rest I came straight back to work.

I planned all of the scenes for 1.1 now it's only a matter of writing actual spoken lines. As of now I am 10 pages in. aiming for 70-100.

I have "somehow" managed to make a "somehow working" map. Main thing to do now is to design how the icons will be displayed on it, and to think on how can I implement it into the story.

I also created a day / night cycle with 4 day-time stages. Which I might use in this version or leave it for the next one. I'll update on that in one of the next weeks ProgRep.I also (finally) organized my folders so my workflow should visibly improve.

Before releasing 1.1 I will also edit some minor elements in 1.0 like choices that only change one dialogue line or few UI design decisions. So you can expect the game to feel more polished when 1.1 drops.Have a good saturday~Frostyyyyy

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