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It’s been a tough three months.

After the release of version 1.0, I was flooded with love and support. Every single message and comment encouraging me to keep making this game got us to where we are now: the first major update: Version 1.1 - Internal affairs.I can’t thank you enough for it. You genuinely made me believe in myself and gave me tons of motivation.

I also got some threats. That part is insane, and I’m not going to pretend it didn’t mess with my head for a bit. But I turned them into motivation (and jokes in the plot) and kept going.

I spent a lot, and I mean it, a lot of time reading all the feedback comments and messages I got. I tried to understand all of it and act accordingly to *most* of it. I added most of the requested features, made some of the requested changes, and tried not to fold under some very harsh critiques. I believe everyone will be happier after this update.- - - 

A big part of this update is not flashy. It’s core work.

I rewrote a big chunk of the game’s core code from version 1.0 to make everything more stable. I also reworked most of the choice menus to add more depth. A few choices are still “dumb on purpose” for jokes, but the majority got a real overhaul.

Another part of this process was building an achievement system you can play around with and challenge yourself to unlock everything. I also added a few interactive screens.

Because of the core code changes, old saves from version 1.0 can be unstable. To avoid breaking the game, previous saves are disabled by default. If you already played 1.0, there’s a quick option to jump straight into 1.1, but replaying from the start is still worth it if you want to hunt the new (and hidden) achievements.- - - 

Going into 1.1, I focused mainly on delivering a better story and starting two of the most important arcs in the game: Business and Harem. A new main character joins the cast and pushes the story into a direction we’ll keep expanding in future versions. Now I can finally say it: the game has truly begun.- - - 

Full changelog for version 1.1:

-Firstly - 100 new pages of the main story with a new main cast character!-5 new animated H-scenes-Expanded choice menus-Expanded over-all game’s interactivity.-New icons-Status menu update-Working gallery for H-scenes-New, polished scene lighting system-Polished character visuals-New look of the main character-New story locations, most handcrafted by me.-Achievement system-Reworked version 1.0 (better choices and gameplay, achievements)-Redesigned game’s overall look-Added Credits section for patrons-And the goat - Rollback is here.- - - 

Future plans:

1 - A week of sleeping. 2 - Starting on version 1.2.

For version 1.2, besides continuing the story, I want to add more gameplay. I’ll aim for more interactive sections and a few minigames. for you to enjoy and code the long-planned audio overhaul.My plan is to ship it around March or April, but as always - progress updates will be posted on my Patreon.Around the public release I will also drop a discord server and upgrade all tiers with corresponding ranks.

About the map:It’s pushed to a future update. Not because I forgot. Not because I gave up. Because I don’t want to ship it half-baked just to tick a box, and because right now, I don’t think it fits my style of presenting a story. I’d rather hold back on that feature than ship a half-baked system that destroys the immersion and storytelling. I will update you on that when the time is right.

- - - Thank you to everyone who supported me throughout the development of this version.Thanks for all the kind words, and for the feedback and critiques. I believe now I’m moving in the right direction with this project, and that we can grow together with it, making Goth Gasp a better project with each update.And a special huge thanks to my best friend Sammy - who spent many hours helping me with fixing the mistakes in the code. Without this dude, the update would take at least another month to ship.And to my other fabulous friend Milly who play-tested the update and made sure that most of the typos and plot-holes are corrected.

- - - 

With love ~ FrostMist

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Comments

War5473

Is there any chance that the game will eventually have a download for mobile devices?

Frost Mist

Yeah, I'm thinking about porting it to mobile. I have it written in the to do list. If i'll have enough time i'll try to do it around the release of the next version. I will update everybody on this topic around the end of new update dev process. ✌️✌️