Version 1.2 - Progress report - Week 4 (Patreon)
Content
Yo.Firstly - if you didn't see the previous important info post - go read it as soon as possible.Here’s your weekly progress report : A full dive into everything that’s been happening behind the scenes in Goth Gasp this week, from dev breakthroughs to the usual chaos.
About the upcoming mini-update
Version 1.1 Reworked is my response to the feedback I received since the game’s release. I went through it carefully, kept what I agreed with, ignored what I didn’t, and made a lot of small changes that noticeably improve the overall quality of the game.I decided to do this now while the game is still relatively small, instead of carrying minor issues into version 1.2, which is planned as a much larger update. There’s also a chance the game will get more exposure soon due to the help from my friends from the marketing business, so I wanted everything polished before that happens.
Important clarification: this is not a major update.
It brings only fixes, some dialogue line corrections, and graphic polish.Only notable things that could be considered "new" are:-Three bonus scenes expanding on Suzzie's character (which I'll drop you save points for so you can quickly check them out)-Suzzie's plot being slightly rewritten(Just making Mia and MC feel less stupid with their plan)-And photo collectible feature which I coded for 1.1 and forgot to implement it(Yeah lol, genuinely forgor)Because this is not a major content update, it will be released publicly right away.Planned release: this Thursday.As for version 1.2: work is already moving forward. I’ve been writing dialogue, saving jokes and plot ideas, and this Friday Sammy is coming over so we can start building the first major minigames. That’s when full production on 1.2 kicks off.
Thanks for supporting me in my quest to perfectionism and thanks for cool late night talks on discord. Means a lot.
See you soon.~Frosty