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Here's just a few clips including some of the CPU variety, individuality and adjustments that's included. All of these clips are CPU behaviours, not User.   /////////////  This individuality is the main feature of V11, but here's just SOME of what's included in the mod in general -  - A far more difficult avenue to goal - the midfield battle is much improved due to a number of purposeful tweaks and adjustments. This is not some end to end experience where you end up with 6-5 scorelines anymore. The positioning, behaviour and movement has been massively adjusted for both attacking and defending.   - The CPU actually play football against you. None of this 3 passes to the striker, turn and shoot. There's some really nice buildup play, passing backwards, sideways etc.   - Of course the animation system isn't perfect, but players speed of movement is considerably slowed down from the default game and animations behave much better than before. Game tempo is greatly considered in this as well. Trust me guys, this is far more than slowing down some turning circles and speed and acceleration, there's been a huge number of changes and it has been extensively balanced and tested.  - Players physical interactions mean a lot more now. There's no more sliding off each other and bursting beyond anyone you want now. Your approach to goal needs to be far more considered than before. It's not just about speed!   - Passing, shooting speeds have been balanced a lot to create a much more natural and realistic experience. The ball no longer shoots out of the foot like a rocket.  - The ball is no longer 'stuck' to the players feet. It behaves more naturally, deflecting and bouncing around like it should.  - Player and team individuality - some BIG changes here guys. STATS MATTER! You'll know if you're going up against a big team with great players - on both end of the pitch. This goes for strong players, technical players, lethal finishers, players with good balance, great defenders - and much, much more. You will see this reflected in CPU behaviour as well as your own.

- Crazy boosts removed! - Plus lots of other little other tweaks and adjustments!

////////////  Again, the animation system is not perfect - no arguments there, however it's much improved from default, with a TON of other changes to make this game play more like a footballing simulation.

Files

Anth's EAFC24 Gameplay Mod Test v11 - CPU Variety and Individuality!

Here's just a few clips including some of the CPU variety, individuality and adjustments that's included. All of these clips are CPU behaviours, not User. ///////////// This individuality is the main feature of V11, but here's just SOME of what's included in the mod in general - - A far more difficult avenue to goal - the midfield battle is much improved due to a number of purposeful tweaks and adjustments. This is not some end to end experience where you end up with 6-5 scorelines anymore. The positioning, behaviour and movement has been massively adjusted for both attacking and defending. - The CPU actually play football against you. None of this 3 passes to the striker, turn and shoot. There's some really nice buildup play, passing backwards, sideways etc. - Of course the animation system isn't perfect, but players speed of movement is considerably slowed down from the default game and animations behave much better than before. Game tempo is greatly considered in this as well. Trust me guys, this is far more than slowing down some turning circles and speed and acceleration, there's been a huge number of changes and it has been extensively balanced and tested. - Players physical interactions mean a lot more now. There's no more sliding off each other and bursting beyond anyone you want now. Your approach to goal needs to be far more considered than before. It's not just about speed! - Passing, shooting speeds have been balanced a lot to create a much more natural and realistic experience. The ball no longer shoots out of the foot like a rocket. - The ball is no longer 'stuck' to the players feet. It behaves more naturally, deflecting and bouncing around like it should. - Player and team individuality - some BIG changes here guys. STATS MATTER! You'll know if you're going up against a big team with great players - on both end of the pitch. This goes for strong players, technical players, lethal finishers, players with good balance, great defenders - and much, much more. You will see this reflected in CPU behaviour as well as your own. //////////// Again, the animation system is not perfect - no arguments there, however it's much improved from default as a TON of other changes to make this game play more like a footballing simulation. Don't judge this mod on just on a video guys - give it a run here and see for yourselves - https://www.patreon.com/anthjamesfc24gameplaylab

Comments

ToeKnee

This reads so good… and going by what I’ve experienced and enjoyed so far, I can’t freaking wait to test the new version! 💪 thx Anth! 👌

Loading Chanel

I have a problem with Hojlund running the ball. He looked like he was jogging.

Dimitrislp1

Amazing gameplay Anth as usual , I have a suggestion as a feature add on , can you add a bit of more ball bouncing on passing ?

Tepathip

Excuse me how can i get ur reshade?

Tuvshintur Tumee

how you modify the nets shape looks very good and realistic

Ismai Randy

ai motion 1.4.2 + anth james v11 is better

neo lawyer

Hi mate, I was playing with Paul's v3a3 but learnt that he stopped modding. Glad that found your mod, its impressive. Thanks for the effort. But I would like to address some issues. First, stamina, it's kinda game breaking. On cpu side its normal but on user side all my players drained in 60 minutes (weird but its much better in career mode) Second thing is offensive runs. When teams set their offense on opponents 1st area, players start to act very stable.

Gonzalo Seminario

Having a blast with the gameplay!, however a couple of questions, are you planing to add more fouls to cpu? thanks !

GingerNinja

Just rolled back to TU5 and i can see a splash screen similar to the old Spectrum loading page so i assume the mod is properly installed. However played agains Spurs and they did not make a single cross. Weird

GingerNinja

should live editor say Game TU = TU5?