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Hey everyone, unfortunately this latest TU6 from EA has set things back quite a lot in terms of the mod as I'm having to go into certain areas that were previously completed to re-balance. It's proving to be very tricky as there's only so much control we have in the gameplay files. It's a very difficult one to explain, but since the update, defenders in the interaction just aren't behaving how they should in particular scenarios and it's causing a lot of issues. I'm working hard on a fix, but it's technical and messy and it's just not ready to be released yet.I'm working very hard to get it out, but I'm going to be away for around 6 days over Christmas.Until those issues are fixed, I just can't release knowing that certain problems exist!However, I have made some positive progress in other areas which will be in the next version. Here is a little preview of one area that has been improved and some of what we can look forward to in terms of loosening up the tackling side of the game. Aside from the shirt pulls in this video, all the other tackles and fouls are CPU. I'm working on getting the CPU to perform more of the shirt pulling as it know results in lots of fouls in this area and you can intentionally bring players down more easily to make a foul.Have a great Christmas guys and thanks so much for all of your support!

Anthony

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Anth's EAFC24 Gameplay Mod Test V12 - Fouls and Tackling Preview

Hey everyone, unfortunately this latest TU6 from EA has set things back quite a lot in terms of the mod as I'm having to go into certain areas that were previously completed to re-balance. It's proving to be very tricky as there's only so much control we have in the gameplay files. I am actively working very hard on getting this latest version out, but until those issues are fixed I can't do so knowing the problems that exist! However, here is a little preview of some of what we can look forward to in terms of loosening up the tackling side of the game. Aside from the shirt pulls in this video, all the other tackles and fouls are CPU. I'm working on getting the CPU to perform more of the shirt pulling as it know results in lots of fouls in this area and you can intentionally bring players down more easily to make a foul. Until this version is released, you can try Test v11 on TU5 or TU6 here - https://www.patreon.com/anthjamesfc24gameplaylab

Comments

Mark

Need this in my life looks amazing to finally have fouls

Luuser

Beautiful

ToeKnee

That just looks soooo good mate! 👌 have a great Christmas time with your beloved ones! 🎄 🎅

Jason Teran

when the reshade coming?

Miguel Angel Salgado

Hello. Since I have installed the V12, in offline tournaments, at the beginning of each match two players from my team and two from the rival team are injured. Has anyone noticed this too?

Gonzalo Seminario

Hey guys, where can I find V12 as a mod tester sub? !Merry Christmas!