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Lots of work being done for the next version. While V12 is a step in the right direction after the issues from TU6, V13 is shaping up to be a fairly big improvement again. 

Those who have played previous version will know that the ball already behaves much better than default, but I’ve wanted to improve this even more in the next version. This little clip just shows how free the ball is now and how it opens up the gameplay to create new patterns and organic moments. A combination of a number of values have been used to achieve this and it’s making the game play so much better.

There will be a number of other changes in this version, including a few subtle but impactful positional and behavioural tweaks on the defensive end. At the moment I'm right in the weeds with fouls. It's a difficult one to explain, but the scope for fouls has been opened up a lot on V12, and it will be even more on V13 - however, I know this doesn't always present itself as often as we would like. I've figured out the reason why this is, and it has to do with the mechanics the game uses for CPU defending. Now it's a matter of seeing if a proper core change is actually possible with the files we have to work with…

I'll keep working away in the background, but wanted to show how nice the ball is moving now and how it frees everything else up!Appreciate the support as always guys, and trust me I'm working really hard on all gameplay aspects at the moment to make sure this next version is a good one!Also, those asking about the reshade - I will definitely release very soon, I just only have a couple of looks ready and I've been locked in on the gameplay mod so I just haven't had a chance to flesh it out. If there's a demand I'm happy to release just the few looks that I have available? Let me know anyway! Anth

Files

Anth James' EAFC24 Simulation Gameplay Mod - Test V13 Preview: Freeing up the ball.

Join the testing process here - https://www.patreon.com/anthjamesfc24gameplaylab

Comments

Alex

too slow , speed is not realistic in this video. i always try to looking for the speed realistic and aceleration too. v12 speed mod is more acurate to reality. but keep working love your mod.

ToeKnee

Just look at this!! 😍 the speed looks great, imo! The ball is leaving the foot! I repeat… it’s leaving the foot!! 😂🥳 plus the collisions… 👌 can’t wait to get my hands on this version!!

PoTTe

Can we see a list with all the modifications done?

Pablo ;

Amazing!!

Tiziano Passetti

Super Bro!!! If you want I can be your tester 😄😄😄

Michael Wege

lets see how the whole game will be get an impact of these loose ball

Fly With Us 07

a curiosity: are you a programmer? Well done. Without your improvements I would have already uninstalled the game

paolo

when it comes out give a date

Giacomo Varratta

i have a problem with v12. cpu doesn't attack my players when i've the ball, so i can score when i want. i'm playing legendary difficult

Stefano

increase fouls please.

Glenio

Can I play on Legendary difficulty? Your work is very good, I'm fascinated!!!

PAOKO18

amazing gameplay i am trying v12 i also put both the other mods you have about distance medium the ball physics for me the medium is the normal real life game

strpao133

yes pls for reshade!!!

Clément

Reshade please..

fakefrxd

reshade is excellent yes please