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To wrap up Sinktember, I'd like to take a moment to talk about the new project I've been working on for a while.

There were many ups and downs during the development process, including some major changes to the game's structure, but nothing I couldn't handle. :)

During Sinktember, I wasn't able to contribute much to the game, but I designed the other playable characters that I would love to include in the final version.

To provide more information about these characters, which is scarce, I created a showcase card for the three playable characters to demonstrate their strengths and weaknesses in the game and their general behavior.

Please note that this isn't final, and some things might change in the future.

Here's a quick summary of the stats:

Breath Hold: How well can they hold their breath?

Speed: How fast they are underwater.

Endurance: How much air is consumed when moving or performing actions.

Efficiency: How much velocity the character retains while moving.

Depth: How well they perform in deeper areas.

Composure: How much air is reduced in certain situations (low air, high pressure, low temperature, etc.).

As a little bonus for checking out the post on my Patreon, here's a sneak peek of the updated Kia sprites.

I hope you look forward to more updates on the project in the future!

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Comments

Didrik Svahn

This looks very interesting, as they are new characters especially and not your more typical ones