LSP Build 15 (NPC and gardening) Available! (Patreon)
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Yo everyone! It's time to present the new build.
I was a bit busy with real life matters over the weekend, so this build is a little late. Because of that, I'll keep this post short so I can get it published sooner.
Here's a reminder of the main changes from previous week (you can find the full list in Devlog b15):
I significantly improved the NPC code. Thanks to that, I was able to add several new behaviors: NPCs now have daily routines (there aren't many yet), can equip clothing given to them by Lilrien, can follow Lilrien, have an horny meter, and several other new features. I also spent some time improving the farming mechanics. I added additional fields for planting crops and made a few changes to the related mechanics. For example, the shovel is no longer consumed after use, but it now drains a large amount of stamina. NPCs and farming were the main focus of development.
This week I continued working on those areas, but I also added a new creature: Male Slime. It spawns together with the female slimes and comes with six animations.
As for the NPCs, the arousal system introduced last week is now fully functional. If an NPC becomes too aroused, they will start looking for a partner. If they can't find one, they will satisfy themselves instead. There are still a few things I want to improve here, so this feature isn't finished yet.
Regarding gardening, I added two types of fertilizer. One increases crop yield, while the other speeds up plant growth. Both can be applied at the same time. They can either be crafted or purchased.
I also made a few improvements to the materials. Trees now sway in the wind, and slimes have received SSS, which I think makes them look much better.
I also experimented with a new optimization technique that was supposed to significantly reduce GPU load. At first everything looked promising, so I invested quite a bit of time into it. Unfortunately, the experiment ultimately failed, and I had to revert all the changes. Still, I'll keep experimenting.
I also fixed a number of bugs.
That's all in short. You can find the full changelog below.
Main Changes:
Added a new creature: Male Slime.
Added six animations for the Male Slime.
Significantly rewrote and improved the NPC code to make future expansion easier.
Added a Follow Me button to the NPC interaction menu.
Added a "Back" button to the NPC sex menu.
Added a separate menu for managing NPC clothing.
NPCs can now wear any clothing you give them (the hat slot is not available yet).
NPCs now save their equipped clothing.
NPCs can finally enter buildings. The issue was caused by excessive navigation recalculations.
Increased the length of a full ingame day.
Added objects that NPCs can interact with.
NPCs now accumulate arousal. Once it reaches a certain level, they will need to relieve themselves. NPCs with a low relationship level will be embarrassed if you're nearby, but over time they'll become comfortable with your presence.
The shovel no longer disappears after use. Instead, it now consumes stamina.
Increased plant growth time. Each plant now has its own individual growth duration.
Added an additional farming plot. The seed merchant can clear it for you before it becomes available.
Plants continue growing while the player is sleeping.
Added two types of fertilizer. They can be crafted or purchased from Seed Trader.
NPCs now have sex without the player's involvement once their horny meter reaches the required level.
Added wind animation to trees.
Improved the slime material by adding aggressive Subsurface Scattering (SSS). I think it looks pretty cool.
Bug Fixes:
Plant growth timers are now saved correctly.
Updated and optimized the garden plot model.
Fixed a bug where all NPCs would orgasm simultaneously.
Quest rewards from NPCs now scale based on the potion's level.
Fixed vertical jittering while NPCs are walking.
Fixed a minor bug related to penetration with creatures.
Fixed a bug where sex animations would not play correctly if a creature was on fire.
Minor neck related bug fixes.
IMPORTANT! This build may contain bugs due to the large amount of newly added code. Please use the Report Bug button in the pause menu whenever you encounter an issue. It helps me track problems and fix them as quickly as possible.
That's all for now. I'll get right back to work since there's still a lot left to do.
Thank you all for your support and for playing the game. I'm doing my best to make it better for you <3