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Yes I did put a smidge of work into the base game this month. Brain get block, still need to break block with things. Unga.

Anyway, the very short Devious World update, followed by the very long Farmster Girl World update notes. ... Know what they're really long, so I'm gonna break from tradition and put the file links here and here.

Devious World

  • Main: More Farmster Girl World, which will now have its own set of update notes.  Note: Large sections of Farmster Girl World will not work fully if accessed through Devious World, due to the coding differences between Sugarcane and Sugarcube. For the full experience, use the individual  Farmster Girl World file.
  • Main: Looks like Waifu Ranma is back on the menu, boys!
  • Main: Helen can now take the job at Aspareth's School. (If you're not  familiar, she's an Adult Female option, the jobs are on her starting  page.)

Farmster Girl World

  • Bugfixes, as you might expect.
  • You can now have  Hopita furnish your farm's basement. This adds an arcade machine you can  play for prizes, as well as other stuff depending on if you either  searched the basement first or had it searched for you.
    • The  arcade machine currently has three games that operate on random  numbers: Natural Selection, Rock Out With Your Cock Out, and Capture.  (Yup, that one, albeit a heavily simplified version obviously.) Natural  Selection and Rock Out both give either oysterberries or items which  will have uses to be implemented Soon™. Capture is sort of the odd one  out in that it awards either nothing (other than a lewd scene), 1000 FD,  or a smaller chance of a rare item that will be extremely useful  once it's fully implemented. (Not super small, about 10%, I got it on  the fourth try of my first round of testing.) I probably won't add more  games, but if I do I'll improve the chances of the special drop on  Capture, so that it doesn't become increasingly difficult to get.
    • You can brew several random concoctions at the lab. You'll have to use  them or find someone who can identify them to figure out what they are,  though! (Use currently not implemented.)
  • Should no longer be able to theoretically go into debt planting oysterberries.
  • You can now paint your house black.
  • You'll now have a chance to discover robot girl parts while using the  Explore function. Right now finding all the parts averages somewhere in  the vicinity of 20 stamina, I'm considering lowering the probability to make finding them easier. (I've gotten them in as few as nine stamina used before. I'm iffy on how much work to make you put in to get a new  waifu, but twenty does seem a little much.)
  • Exploring also has a chance of finding valuable items now (after all the robot parts have  been found) so it's theoretically worthwhile to keep doing it even after  you've found all the current areas.
  • You can now obtain another monster girl waifu, the Roboko Cogami. To acquire Cogami:
    • Search for all her parts in the adventure area's exploration function.
    • Assemble her at night.
    • Ask Hopita about your find.
    • Buy the charging station. You'll need to upgrade your house interior so  the wiring can handle it. (This will also be useful for other waifus in  the future.)
    • Return home in the evening and put your new waifu on her charger.
    • Lewds.
    • Cogami will start off with only basic functions but gradually perform  data recovery as you interact with her, opening up more of her  abilities. (As they get added.)
  • Alternatively, if you're  not interested in robowaifu, once you've collected her parts and  assembled her, you can sell her to Hopita. ... She'll be fine. Probably.
  • You can now meet a new monster girl on your farm. To meet her, buy the  eldritch statue from Hopita and leave it up for three or more evenings.  You'll also need to have found the lab kit in the basement, or paid Hopita to find everything before furnishing said basement. (Finding the kit can come at any point before or after the three days. The statue  still needs to be up for the meeting, but after that she'll show up any time the statue is mounted.) If you've brewed some concoctions with the lab kit, she'll buy them off of you for random things she has on her one potion a night, though this won't expend your evening action...  well, unless you decide to trade it for stuff instead).
  • You can discover the Dessert Desert and the Bitch Beach via exploring.
    • The Dessert Desert can be revisited, but there's not much to find other than a chance of finding an item with future uses.
  • When visiting the Jungle Trees, in addition to the possibility of finding oysterberries, you can spot/encounter either a Brown Elf or a Junglamia. 
  • Decided that since a lot of the available and planned waifus went a  little hard on their kinks or were difficult to get, there should be an  "easy", "simple" waifu too. Thus enter Cecilia the Sorta Succubus.
    • To recruit Cecilia, just renovate the interior of your farmhouse and buy at least the base coat of paint.
    • The next morning Cecilia will turn up to apply for a job, whether you sleep over or log out and back in.
    • You can choose to hire Cecilia or send her on her way. It's currently a one-time offer, so if you decline to hire her that's it.
    • If hired, Cecilia will offer to take over cooking for Amooya, you can accept or decline as you like.
    • The eventual plan is for every waifu to offer some in-game benefit for  making them a waifu. (Once I figure out the coding and you rebuild her databanks a bit, Cogami will let you automate certain tasks like  gardening or exploring.) Every waifu other than Cecilia. Since she's virtually a freebie, she's just there to do lewd things with and use as a guinea pig for various items you find. Also she is in fact better (and lewder) at cooking than Amooya, so there's that.
  • Fixed up  some potential problems with the garden plot. (Who knew coding farming  had so many pitfalls? Probably everyone that's tried it before.)
  • You can now visit the Mustang Plains. (Man I have ideas for even more  areas but I feel like I need to get at least a couple of these fleshed  out first, rather than indulge my usual proliferation. Also holy fuck  just figuring out and troubleshooting the coding on the fucking repeat zone was so painful guys, wah.)
    • All of the first encounters  with the horse-type monster people are done. A second encounter with the Stallioness is also done, but further encounters are pending.
    • Current encounter rates: Daymare 40%, Stallioness 40%, Maregold 10%, Stallyn 10%.
  • You can now acquire Monster Guy Cream by the encounter with the  Stallyn. If you happen to have a condom on you (either from the arcade  game or an encounter with the Stallioness), you'll get two from one  encounter. Once you have some, you can visit the store and Hopita will smell it and offer to buy it from you. (It's quite valuable, to go with how rare monster guys are to encounter.)
  • You can now let Amooya fuck you after you fuck her. These scenes will gradually get slight changes to them as I work on more properly implementing the hidden  "Amooya frustration" system. (Mwahaha.)
  • Right now if you use  your last stamina point during the day to bang one of your waifus, it  treats it as your last action of the day and you'll miss your evening  action (well just Amooya since it's just her scenes written this  update). I'll fix this up soon.
  • Since the game is already getting a little large to start fresh every  time, the issue of a save system became obvious (especially once it was  actually brought up by someone). 
    • This will require a fair number of alterations  to the code, to the point that I'm not entirely certain that FGW will  work inside of DW anymore. We'll see. (Spoiler alert: It kind of does but mostly doesn't. Use the individual file, I'll figure out if I can link from one file to the other later.)
    • I have tried to  preemptively run down any bugs caused by the alteration (Sugarcube  handles true/false statements differently for one thing) but no promises  I've caught them all.
  • It looks like red links will still work if I don't import a CSS style sheet. Since it looks like Sugarcube defaults  to white-on-black, for now I'll just go back to using the default, it's  waaaay easier than trying to asterisk everything and then remembering to  remove the asterisks when I actually write a passage. Again, if anyone  can figure out how to have a better style sheet but also red links, feel  free to let me know.
  • You can have Sheba lead you to some of  the girls now. (She says you need to have scanned them, but since I'm kind of assuming that you wouldn't want to find a monster girl again unless you'd already fucked them, you need to have both scanned and  scened with them.)
  • The system for tracking whether Sheba will  offer you quests is already implemented, just that the quests aren't.  This means you can continue playing and the quests are more likely to  immediately pop up once they're implemented. (Basically she'll have one  for you roughly once an in-game week once the system goes in.)
  • I  wanted the 'Get Milk?' MGAA to be a quick, straightforward way of  getting an item from a monster girl (just less than usual). It didn't  seem worth it though if it still used a full energy point, so I toyed  with it using a half an energy point, but that seemed messy. Eventually I  decided that it's a two-use-a-day item... you can use it twice without  needing to expend any of your energy and get a free monster girl milk  from whoever you encountered, but then it won't recharge until the next  in-game day. (Obviously it would be more profitable FD-wise to do the  full encounter, especially with monster girls that drop stuff other than  or in addition to monster girl milk, but hey, up to you!)
    • Get Milk? can be used on the Pucker Plants. (Translation: If you don't  mind the slight busy work, you can easily get two free monster girl  milks a day after buying it.)
  • The first episodes of Mutant Seekers and Catch as Catch Can are available on the DVR.
  • Fixed an error with the new code that kept you from finding Cogami parts while exploring.

Whew, I actually trimmed that down a bit from the full notes in the file but it's still quite a screenful, isn't it? Kinda makes me feel more accomplished about what I got done this month. Anyway, hope everyone is still enjoying this new direction, and can see that the old direction is just a bit diverted from somewhat, not abandoned.

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