Sharing amazing feedback (Patreon)
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Sharing amazing feedback by a fan send me a pm today:
"Hi, I played your new demo, hero Egypt. I played until the continue message, so I think I saw most of the content. Here's some comments. Overall fighting mechanisms are great (as they usually are). I like the overall Egypt theme. Character models are nice, but I am not in favor of the ones with almost nude breasts. Beating all enemies screen after screen became boring after a while. It needs to have some story elements in between or make it so that you can avoid at least some of them. Second part inside the building was bettern where you can run around and avoid enemies while trying multiple paths. I got captured once without being dominated. It happened after entering a doorway. That was weird. I think it should at least have an explanation as to why I got captured. I wish all enemies would have a capture ability. Nefertary was a bit tougher to beat than the archer boss after it. One small bug perhaps was that in the first battle, I kept seeing the health bar from the last enemy even though I was able to continue to the next screen by following the arrow.
I also played through more content from WGUB and it has really a great variety of story options with the multiple characters and choices. I think you know very well how to make combat more (or less) difficult.
One issue I have in general is that for example in femdom island slave mode, when you beat Helen, you still get captured and abused. I also was able to beat Lena in the car once. Either it should be practically impossible to win or give some alternative outcome. For example, if you beat Helen, she runs after you and the guards who were looking for Fry catch you together on the street. Etc. Also when you beat all the butchers, you exit to the start of the level. Why not for example reward this tough battle by escaping through a door/window and skip the other rooms to finish the level (which is short anyway)? I like the battle against Lena+Kaitlyn in the house as it's kind of impossible to win but you can still have the illusion that you have a chance. In the late stage where Fry runs to free Bandida, you can actually win quite easily against the two women but you still get the same result that they defeat you. This was a bit disappointing to me. In case you still want to change some content there, I suggest to either make certain battles tougher (like with the Anabol guards, which are practically impossible to beat and that's cool too), or give some kind of different story result."
Many of this ideas can be done. :D
ok done