-Dl -Agony II - Big Size Biuld Test + vote
- Use this giant mode for all characters. 6
- Use Femdom Island mode for all characters (except some giants creatures) 27
Below is the mini demo of Agony II in the minimum size in which all the characters in the game would be. I really need your participation, because once the project starts, you can't go back.
Version: Agony II - Big Size - Biuld Test
OS: Windows
Language: English
Installation: Extract and run.
Download the game on ATTACHMENTS
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Moves to test ( I use this easy commands just to test enemys), you have to press a button to stop grabbing, because you are testing an enemy not a player
keyborard S
keyborard Z
keyborard X
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Down arrow, Forward arrown, keyborard A
Down arrow, Forward arrown, keyborard S
Down arrow, Forward arrown, keyborard Z
Down arrow, Forward arrown,keyborard X
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Down arrow, Up arrown, keyborard A
Down arrow, Up arrown, keyborard S
Down arrow, Up arrown, keyborard Z
Down arrow, Up arrown, keyborard X
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Up arrow, Down arrown, keyborard A
Up arrow, Down arrown, keyborard S
Up arrow, Down arrown, keyborard Z
My oppinion:
Large characters are very good, but take longer to program, the game will take longer to come out, and will become twice as heavy in Giga Bytes. In addition, it will be limited, as you will not be able to have giant enemies, nor interactive scenarios, for those who like to contemplate the beauty of a scenario, it will be bad because the gigaten characters will take up space.