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Hey all! wanted to get this out partially for the pixel stuff, but also as an update as to what's being worked on because I'm stretched a tad thin at the moment and am trying to get stuff up and published.

I'm gonna cover the things not in images first, then I'll get to those things further down.

Firstly, closing results on the Azka Q&A pretty soon, so be sure to get any questions you want to ask her in! (a bunch of people seem to have interpreted it as asking me a question when it's supposed to be Azka, so please submit another question if you want to lol; I'll still tackle some of the ones for me though.)

Next, the Goodra model; I just straight up forgot to actually complete the thing; I'm planning on rigging it tomorrow as a warm up for some of the other things in here I need to rig, so that should be up relatively soon. Apologies if anyone upgraded to the model tier specifically for it, if you want to downgrade and shoot me a message, I'll send you the model once it's done!

I'll also be working some more on set design tomorrow, aiming to get Yrsa's house done (Livingroom at minimum) as well as have some concept sketches up for her dress and yoga designs. On top of this, I'm working on finalizing the POV shots of Jade's CV anim from the beginning of this month so those should start showing up pretty soon. I'd also like to get a small loop anim up here in the next couple of days to hold you guys over on animated stuff for a bit (nothing massive, probably similar to the Fat Bear Week thing but more vore oriented)

OK, onto the stuff in the image roll!

1 - Short notice pixel comm for Jade, featuring her and Rohk'Zan (and an ambiguous 3rd person getting churned)

2 - Pixel Comm for Raptorsoup on FA, featuring their Kubold Lurtz in a very sloshy situation (also first time I've done inflation I think? Very happy with how this one came out)

3-6 - Vscroller screencaps of the new areas (partially just to prove I'm still working on it lol); The HUD here is not the base HUD theme, it's actually the sandbox one, which is available by default. I just like it a little more than the base one so I run it while assembling scenes and such.

7-8 - QuartzYeen Model Comm (posted with permission), This has been kind of on and off on the backburner for a little bit, but finally at the point where all it needs is the rig. There's going to be an animation in the future when it's done with a very full belly. (They also voiced Skittles in the UB animation last year, so that's fun!)

9-12 - Badgerclops touchup; Also has kind of been waiting for a little bit, but have been really actively making progress on this the past couple of days. The intention here is to upgrade the rig as well as touch up and enhance the visuals, namely the butthole area. I can confidently say that I succeeded there, and I think there's a chance this is the single most detailed hole on a furry model out there. I actually learned a new technique for texturing high detail stuff for this, so future models will most likely also have this high of a res of the nsfw bits as well. (The commissioner specifically noted that they want to use it for macro AV stuff, so put as much detail in there as possible. They've also stated that this one will be released on smutbase a little while after completion, so keep an eye out!)

uuuhhhhhhh, yeah I think that's about everything I have to cover at the moment! Not sure how to end this so uh yeah o7

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Haven

Love to see vscroller work i feel vore games are so under utilized, I understand its mostly cause of how much work goes into them but when its good it is GOOD. the badgerclops looks great, the details are what makes them close up shots pop. Also if you need to hunker down and just focus on the projects, I wouldn't mind simple pin ups of your 3D models (im assuming its easier)...

Pthalo

Just want to say that I really appreciate comments like this; I tend to beat my self up a bit if I haven't uploaded anything major in like a week, so seeing things like this helps a lot!