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Following the shallow stream through the dense forest It leads to a large cave opening carved into a hillside surrounded by thick foilage

A 30x20 recreation of the encounter map Cragmaw Hideout, from the classic D&D Adventure, 'Lost Mines of Phandelver!" The map is accurately made to match the description of the location from the adventure itself. So it can slot smoothly into the campaigns of any DM running it. With that in mind, the hideout on its own is a good location that can be used in any home game without issue.

Making use of tiles gives the map that extra dynamic touch, so your players really feel like the descriptions match what happens on screen. The bridge and steep passage break underfoot, sending anyone tumbling. Meanwhile, the inhabitants can set off the flood trap to wash any intruders away. If your players eventually make it through, they can claim the treasure for themselves.

All this is free and included in the free version of our Foundry Module for anyone to try out!

**Cragmaw Hideout is unofficial fan content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.**

Overlay Tiles preview:

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This is a FREE release - All variants and Overlay tiles included  

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FREE releases are also included in the Free version of our Foundry Module

Latest FREE Foundry Module can be found here 

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Comments

Fengh

Hi, nice map and i love the sounds. My problem is: if i use traps or the wood planks, the sound happens but not the visual part, any idea why? i have many foundry modules installed, are there any know rival modules? and i cant shut off the fireplace...the light burns always but the sound of shutting on/off is there

huning

Yes, I also have the same problem with Fengh. I have loaded all the files. What's the matter

Fengh

i got the FIX: Delete the "fa_battlemaps" in the modules folder --> start foundry and remove all you can find, if something was left behind --> close and reinsert the fa_battlemaps from the .Zip --> activate in foundry and DONT import stuff! --> go to the compendium tab and right click on the "forgotten adventures battlemaps", then click "import all" and then there is a little tick box that says: keep document ID´s?, click it! then import. enjoy your maps!