Development update, 22 Aug 26 (Patreon)
Content
Hello Patrons and followers!
Needless to say that the project is ongoing, it was never stopped.I'm working hard to get a new version soon.
It's been a hell of a journey so far, thank you all for supporting!Special thanks to the Patrons that have been through recent times without any updates or information, you're all goblin legends!
Stability
A lot of the base code of the game was thrown in the bin and rebuilt, there were too many structure bugs that made the game use too many resources, flicker images and videos, not work well in Mac and web. That appears to be all fixed now.
New techniques and examples
Very recent AI techniques allow to create cool camera angles and creative director styles. The game is starting to be a mix of different techniques and models as so much has changed since the game started. So, I really have to finish the game as soon as possible or there will be too much different between styles in the game.
Here is a showcase of some of the new scenes in the game
I took time off as some life events hit me hard.It has been a sweet and sour year and I needed some time to recover and grief from some of the hardship that life throws at us... but in the end, that is life and how we continue and comeback is what we take with us.Thank you for the kind words and support, know that it helped.
-The DreamWeaver