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new update to Garra Rufa Simulator coming tomorrow, with a rename/rebrand to Rufa: Shrinking Survival MMO - Introducing a new 3d survival gamemode! Here is a teaser, more info coming tomorrow! https://discord.gg/6EYwsmb2Uc Discord is a wip, im new to discord but it will be the home for Rufa Simulator and testing! Dont forget to check out the alpha if you cant wait til tomorrow! the 2d gameplay is more about transformation survival, while 3d is more humanoid transformation focused, and normal sized gameplay. In the big multiplayer update, you'll be able to play as normal or tiny size, in online servers, all in the same world! A normal sized player might even think your a bug, so make sure to stay in the shadows if you dont wanna get put in the trash or squished! This is a hardcore survival game, you only get one life besides some rare revival methods, keep that in mind since that is the same in the original 2d game! The real tiny world wont hold your hand, and it wont in this simulation either! Going forward, this marks the end of AI generated content, and the main focus will be making experiences like this that are more hand made. I will say chatgpt helped me learn how to make this game, but it was not made entirely from AI, thatd be impossible, its not that good at doing games like this, so that's why HeyDucky joined this project to help with the CGI workload, its still a wip, we are trying to make the game look less indie and more modern, next up is improving more animations, which we are both new at, so we had a lot of help from Mixamo! Speaking of which, pro tip, go use Adobe Mixamo before its gone, it has tons of free 3d models, animations, a auto rigger, and has been super helpful to get a playable beta ready! we are mostly trying to test the core of the game, the progression, if its even fun, and the npc interactions, since were aiming for npcs to be pretty smart and simulated lives. But anyways lemme stop spoiling the game lol. Stay tuned! https://www.patreon.com/UnlimitedGTS/posts/garra-rufa-v0-39-166330518?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

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Giantess Unlimited

still working on the last finishing touches rn, just a couple bugs im trying to get worked out with multiplayer, its super close, definitely done by around lunchtime/12pm CT saturday!