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Poll

Crew Early Access — I Want Your Opinion

  • 🔥 Release the Crew build before the trip 5
  • 🛠️ Wait for the longer final QA pass 5
  • 2026-09-08
  • 10 votes
{'title': 'Crew Early Access — I Want Your Opinion', 'choices': [{'text': '🔥 Release the Crew build before the trip', 'votes': 5}, {'text': '🛠️ Wait for the longer final QA pass', 'votes': 5}], 'closes_at': None, 'created_at': datetime.datetime(2026, 9, 8, 18, 20, 31, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 10}

Content

Hey champs 👊

First of all, thank you for your patience.

I know I haven't shared as much content with the Crew tier lately, but there was a good reason for that. I wanted to push as hard as possible and get the build to this point.

And the good news is:

The Prologue is content complete.

What's left now is mainly implementation and polish:

Add the remaining animations that are already produced.

Add music and sound effects.

Finish the final implementation.

Continue testing the build.

My trip was moved forward and I'm leaving tomorrow.

I honestly think I can finish a playable build before I leave if I stay practical with the remaining work and focus on getting everything implemented instead of spending hours polishing every tiny detail.

And that's why I want to know what the $15 Crew tier thinks.

Would you like me to release the Prologue before my trip?

I honestly expect the build to be in very good shape.

I've been testing the game constantly while developing it, and so far I haven't encountered any major bugs.

But there's never truly a 0% chance that something slipped through.

It could be a missing sound, an incorrect image, a transition, a small bug, some audio balancing, or another detail I didn't catch.

And there's one important limitation:

I won't have my development PC with me during the trip.

I'll be away for around 10 days, so if something unexpected does need a patch, I won't be able to fix it until I'm back.

That's the main reason I'm asking you instead of simply releasing it.

If you choose to play it now, I want you to know exactly what you're getting:

You would not be playing an incomplete version of the story.

The endings, routes, major scenes and NSFW content are complete.

I'm not planning to add new scenes or extra NSFW content afterward.

The story and ending will remain the same.

The things I may still improve after I return would be smaller polish work:

Bug fixes if anything appears.

Music and sound adjustments.

Small animation tweaks.

Visual or transition improvements.

Minor presentation fixes.

I also still plan to polish some of the older material over time, especially Act 1 / the first release, since I've learned a lot since I started the project.But again, those are polish passes.The Prologue's story is complete.

One last thing before the poll:

Maybe I'm pushing myself too hard to release it before the trip simply because I promised myself I would.

If most of you genuinely prefer to wait, please say so. Honestly, that would take a lot of pressure off me too, and it may end up being better for everyone.

So don't vote for the early build just because you think that's what I want. Vote for what you'd actually prefer.

So the choice is basically this:

🔥 Release the Crew build before the trip

I finish the remaining implementation and release the early-access build before I leave.You'll get the complete Prologue immediately, knowing there may still be some smaller polish or fixes when I return.And if the majority chooses this option but you'd personally rather wait for the more polished version, that's completely fine too.

🛠️ Wait for the longer final QA pass

I'll hold the release until I'm back, spend more time testing and polishing everything, fix anything I find, and then release the Crew build afterward.

I'm really happy with what I've built, and after all these months I'm dying to finally let you guys play it.

But you also know how obsessive I can be with this project, so part of me will always want one more polish pass haha.

That's why I'm leaving this one in your hands.

You guys are the ones who have supported the project at the highest level, so I want you to decide whether you'd rather have the option to play it now or wait for the additional polish.

I'll leave a poll below so even those of you who prefer not to comment can vote anonymously.

Please vote if you can.

I'll take the result into account and make the final call based on where the build actually stands before I leave.

Thank you again for supporting Between Rounds at this level.— Mr. Voxel 🥊

Comments

Sifbuckle

It would be pretty cool if you could release it before going, but wouldn't want you to exhaust yourself before your trip. We know it's going to be good quality and we can always be beta testers where we can provide some feedback or note anything that has been missed to help you

Mr.Voxel

Thanks, Sifbuckle. I really appreciate you being so understanding. Honestly, if it were completely up to me, I'd probably wait and give you guys the most polished version possible, because you're the people supporting the project the most and I feel like you deserve the best build I can give you. That's also why I feel a little weird about giving Crew something that may still need a few small fixes afterward. But I also liked what you said about treating it almost like a beta/tester build. That's basically why I wanted to ask you guys instead of deciding on my own. So far I'm actually making good progress. I'm still implementing the animations right now, and after counting them... yeah, I made way more than I realized hahaha. Music and sound effects are the part I'm most worried about now because I haven't started that pass yet, but I'm moving as fast as I can without completely butchering the quality. Either way, thanks again. Comments like this genuinely take a lot of pressure off me.