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Content

Dying!

It's a quick part, showing how we can re-use and combine the things we've made to quickly create new and pre-polished mechanics.

Source code uploaded to the usual page:

https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series

I've literally just finished this upload as I write this, so if it's potato quality you might want to come back in an hour or so for full 1080p goodness.

Cheers!

-S

Files

Previews only

GameMaker Studio 2: Complete Platformer Tutorial (Part 14: Dying )

▶ Full source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series ▶ Support my work: https://www.patreon.com/shaunjs ▶ Sound effects I used: shaunspalding.co.uk/files/Sounds.zip

Comments

Anonymous

normaly up until now i have done dying as a explosion animation and then reset the room the slow death fall is awesome

Anonymous

Hi, Shuan! Can you help me? Mine also isn't restarting correctly. like, the Transition plays, but the player still shows it's dead and the camera is still where he died. The new player won't spawn, either. Please help! I went through everything. It's JUST the fact that the room wont reset its stuff.

shaunjs

seems like either the code isn't getting to the room_restart stuff or you've accidentally made the player into a "Persistent" object.