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So we've already covered drawing text to the GUI, but this part looks at how to include variables in that text, how to transform text, and how to track a simple score across levels & save files.

A simple part with important lessons and our first global variables!

Live to the public next Friday. Enjoy!

-S

Files

Previews only

GameMaker Studio 2: Complete Platformer Tutorial (Part 23: Score tracking)

▶ Source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series ▶ Part 1: https://www.youtube.com/watch?v=izNXbMdu348 ▶ Support my work: https://www.patreon.com/shaunjs ▶ Assets: http://www.shaunspalding.co.uk/files/PlatformerAssets.zip New parts to this series released on most Fridays

Comments

Anonymous

You are an absolute genius, thank you so much for your work and effort!!