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Content

Bit later than usual on this one. Sorry about that!

Setting up a couple of different simple endings to the game. Covers showing multiple lines of text, variables within text, quotations marks within strings and also manipulating sprites on asset layers.

This rounds off the project quite nicely I think but there's some loose ends I'm hoping to tie up with parts 26 and maybe 27 depending. But then I think it'll be time to Move On! More info on Monday :)

Enjoy! 

Code will be available over on itch as per usual. Just connect your patreon account if you're a $5+ pledger.


Files

Previews only

GameMaker Studio 2: Complete Platformer Tutorial (Part 25: Endings)

The End! OR IS IT!? (It's not.) ▶ Source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series ▶ Part 1: https://www.youtube.com/watch?v=izNXbMdu348 ▶ Support my work: https://www.patreon.com/shaunjs ▶ Assets: http://www.shaunspalding.co.uk/files/PlatformerAssets.zip New parts to this series released on most Fridays

Comments

Anonymous

Small note, but I don't think you ever talk about actually adding the Ending Object into the End Room. It took me a minute to realize that's why it wasn't working.