Beta Update #5 (Patreon)
Published:
2022-01-23 00:15:04
Imported:
2026-06
Content
Hey everyone. The beta sticky post download link has been updated with new files. This update mostly features backend code, bug fixes, and a migration to a new music framework.
Patch Notes:
- Migrated SVE soundtracks to a newly developed framework called "SAAT - Audio API and Toolkit". It's now required to run SVE. Players can download it here
- It's recommended players uninstall Custom Music if no other installed mods require it.
- Players need to remove the [CM] SVE folder from their mod directories.
- Changed the name of the new character to avoid a mod conflict. Players will get a warning an invalid character was removed (can be ignored).
- ??? will now visit the adventure guild on the 14th and 22nd each season if conditions are met.
- SVE soundtracks can now be played through a jukebox.
- Fixed an issue where some palm trees were rendered invisible at Calico Desert.
- Fixed an issue where players couldn't go from beach > town due to being warped back.
- Fixed an issue where Lance's Sunday schedule glitched out at the end of the day at the Highlands.
- Fixed an issue where the farm computer didn't detect Garden, Grandpa's Shed Greenhouse, and Forest West.
- Fixed an issue where players couldn't obtain the Galaxy Slingshot or Super Joja Cola.
- Fixed an issue where mods referencing the SVE TMX manifest ID became incompatible.
- Fixed an issue where Lance glitched in the First Slash Guest Room.
- Fixed an issue where "something" didn't happen after Krobus' 10 heart event.
- Fixed miscellaneous bugs and syntax errors.