NCRF Ranger Hood - highpoly (Patreon)
Content
an update, been working on the poll items for the past couple of days.
there were three main assets to make, as mentioned in the poll: the top belt, the torso pouches and the hood/shawl combo.
I've completed the first two assets, they're modeled/textured and ready to go ingame, with the final one being the hood, for which the highpoly model is showcased here.
the render is actually 2 days old, I've also completed the lowpoly and UVs since then, so all that is left for this asset is baking/texturing.
this hood model is a bit of a pain in the butt since the cloth drapes on itself and I wanted to keep it fully detailed like that in the lowpoly. The good news now that the lowpoly is complete is that it is fully 3d so any possible patterns in the texture will look realistic and natural. I don't know what to do for textures here, visually, I'll decide that as I'm going, but it should support anything. The bad part is there's annoying areas that are covered by another layer or slightly intersecting so somewhat obnoxious to work on. Baking maps is probably going to be annoying because of that, it will probably require multiple composited bakes to get a decent result but hopefully the effort will be worthwhile.
this hood asset should hopefully be done in another day or two.