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Have your regularly-scheduled set of renders, along with a few thoughts on what's next for The King of Summer!

First off, for those waiting on the early release, it'll come out tonight at around 10 EST, just like last week. Just like the last early release, the main feature is a new Arato route h-scene. He'll get a similar treatment to Kendo, with a number of sexual encounters in different map areas before moving on with the story. For the main release next Monday, expect a spicy and lengthy Hanako scene, in which this girl will finally show Kendo what she's capable of.

1 scene per week is a little lower than what I'm used to. This is in part because it's been a busy week, but also because I've dedicated some of my game dev time to planning future content. I had a set plan for everything swinging and Arato related, up to the threesome scene with Kendo, but everything after has been outlined on a week-to-week basis. It was a bit of a bother, so I spent some time trying to get a clear picture of what's coming.

Thanks to this, I now have a better idea of the route Arato's route will take, how Natsuki's relationship with Kendo and Yoshi will develop, just what exactly is Hanako's deal, and whether or not Erina will get anything else to do or not. Surprisingly, the only side-heroine whose story I've always been 100% sure of was Rin. And as far as Kendo's main story goes, we'll be taking a break so that he can focus completely on other heroines. This might mean that we won't see any new Kendo x Mary content for a while around these parts. But don't worry, they'll be back. I've already got a good plan for their final chapter.

Speaking of chapters and routes, here's a few more points I'd like to give more information about:

1. Jump to 0.4.0:

What we have of "Chapter 3", or as I affectionately call it the "Arato Saga", was supposed to be only the 1st half of the chapter, with the rest focused on Kendo's full conquest of Mary and the rest of the girls. But Arato was fun and I didn't think I'd get to develop Satoshi's relationship with Shizuka so well, so the scenes got longer and became an arc on their own. Hence, we'll be jumping version numbers to "0.4.x" to show how we're jumping to the next (and perhaps last) stage.

2. Kendo > Arato > Satoshi

Some of you have been wondering about how long each route is going to be. They'll be as long as their dick size, pretty much. Kendo's will be the longest, considering that each side-heroine's story enters into his route. Next up will be Arato, who has an enjoyable path ahead of himself as he makes Mary submit to his charms, whatever they are. Satoshi's route will be the shortest and simplest, since there's not that much to develop there. But maybe I'll throw a curveball in, who knows.

3. More Route Entry Points

I hear you, people. I hear some of you who'd like to skip to Kendo's route without having to go through the Arato Saga or swinging shenanigans. And I hear you, people who want to enter Satoshi's route before Mary has sex with Kendo... for some reason. In any case, I've devised a plan to allow for both scenarios. However, both of these "early" entry points will come with penalties, so to speak. This is because the swinging saga develops Mary's and Satoshi's characters quite a lot that it'd be awkward if things were the same whether Mary and Satoshi engaged in swinging or not.

The new entry point for Satoshi's Route will be at the choice right after their fight following the Lover's Retreat event. You'll be able to see about half of Satoshi route's scenes if you enter it through this method, along with a nice and cute ending.

The new entry point for Kendo's Route will be at a choice right before taking up Arato's offer on whether to swing or not. It'll allow people to play through the rest of the heroine's stories and some more Kendo x Mary action without having to engage with Arato, for the most part. HOWEVER, the route's main story will only reach the halfway point if you choose to enter it this way. Things need to happen with Arato and Shizuka for the story to properly wrap up, after all.

I'm not sure when I'm gonna implement these entry points, but it shouldn't take me *too* long. As for Arato's route... well, I honestly can't think of any other entry point. Some people have suggested making Mary meet Arato before even meeting Kendo, or at least before she has sex with Kendo, but honestly that doesn't vibe well with me. Might as well call the game "The Asshole of Summer" if I'm gonna do that.

And lastly...

4. Endings

Honestly, I'm still undecided about the specifics. However, each route will have, at the very least, 2 endings. And these aren't necessarily a "Good End" and a "Bad End", but rather different conclussions depending on how much of the route's content you've seen. Again, still working out the details, but I'm excited to write them in the future.

TL;DR: there's more content coming.

Have a nice week!

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Comments

Jack Jones

Arato's route really took off. Not really a fan of a threesome between A, K, and Mary unless the old man gets to outdo A. I get how the swinging route kind of fleshes out Mary (no pun intended) and leaves the door open for maybe a big finale like a party that turns into an orgy. I think in order for A to be true villain, he's going to need a humiliation scene if we choose the Kendo route. Right now he basically got the best girl with no consequences.

YorSR

Hanako and Natsuki are my favourite heroines, so I just hope we can have more scenes in any route you decide for them. Hanako becomig more and more naughty and Natsuki cucking her husband is just freaking hot! Maybe a threesome there? ;)