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Well I really need to finish up old WIPs before moving on. So the first WIP I finished up was from Uraraka sitting down. It's pretty vanilla.. BUT if you guys want a tiny added though I could add it(maybe leave suggestions :D). But this super short animation was basically showing off physics and geometry nodes. I'm going to render it before Violet since it's so short. The waterpark is currently being decorated and then that animation is finished as well! So hopefully I can clear up this backlog quickly! These videos are almost too pretty at this point...

Currently Rendering

Uraraka Sitting

Violet's Growth

Needing to be finished

Uraraka at the Waterpark

Uraraka + Momo

Overwatch Animation

Files

Comments

AZmaybe9

This is an alarming amount of videos to work on all at once. Are you okay?

Anonymous

Give her that biiiiiig butt:D

Slice Of Size

Um yeah I kinda hopped around a lot on projects over the past 4 months. I feel like I got a lot done compared to normal. I generally take a while to make a video since I'm like super overdoing movement and the overall look. I'm just trying to get better. The beginning of the year I had to swap jobs, move, and all that annoying stuff so hopping around and working on stuff, I found fun, really helped me to stay active. I'm pretty good now though and I've been slowly stepping up the speed of animating without lowering the quality. I never really say anything about most of the details I put work in to, but for things like the blinking in "Svar's Magical Growth" it's probably overdone, but I find it really cool!

AZmaybe9

Aw, I get caught up on that stuff too. I've recently also been doing a lot more things to help practice things I need to know for the future. Doesn't help with how slow I've gotten but it does remind me of a time when I was so inspired I could go day and night animating the whole time. Although much more carefully thinking about how I affect my body this time.