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Here is some errata that never made it into the Stormbound PDF on account of Cobalt Sage Creations running into issues after The Virus™ started:

Stormweaving: Page 2: After “If the stormbound has multiple Storm veils shaped or other receptacles that can accept this special essence, she can reallocate this essence normally between them as part of reallocating her essence normally.” 

Add: “If the stormbound suffers from Essence Burn, temporary essence gained from this ability is burned after any other temporary essence she possesses, as well as after any other essence in her essence pool.”

Spirit of the Storms: Page 8: After “This storm spirit has a mind of its own but will work alongside the wind whisperer to accomplish his goals, for the stronger the wind whisperer becomes, so too does the spirit.” 

Add: “If the storm spirit is slain, it is restored to life the next time the wind whisperer rests and meditates to shape his veils for the day.”

After “The storm spirit’s essence and maximum essence capacity are based on the wind whisperer’s level, not its own hit dice.” 

Add: "The storm spirit can wander freely alongside the wind whisperer, and need not stay within a certain distance of him to utilize its veils.”

Storm Spirit: Page 9: In the storm spirits base statistics block, change “Type Outsider” to “Type Outsider (native)”

Lenses of the Seer: Page 21: Change “Additionally, you gain a +2 insight bonus to Spellcraft checks to identify the properties of a magic item, identify a spell as its being cast, and to identify a veil and its effects.” 

To: “Additionally, you gain a +2 insight bonus to Spellcraft checks to identify the properties of a magic item and to identify a spell as its being cast, as well as a +2 insight bonus to Knowledge (arcana) checks made to identify veils and their effects.”

Winter’s Somnolence: Page 28: In: "Essence: For each point of essence invested in this ability, the weapon deals an additional 1d6 points of nonlethal cold damage to living creatures and an additional 1d6 points of lethal cold damage to undead. This bonus damage is multiplied on a critical hit.”

Remove: “This bonus damage is multiplied on a critical hit.”

Change: “Chakra Bind (Hands): [D4, S4] Binding this veil to your Hands chakra grants the scythe a +1 enhancement bonus per point of essence invested (maximum +5). As long as this weapon has at least a +1 enhancement bonus, you may also use any invested essence to gain a +1 effective enhancement bonus you can spend towards any of the following weapon special abilities: disruption, frost, ghost touch, icy burst, keen, merciful, vicious, vorpal or wounding.

In addition, the duration of the movement slowing effect of this veil is increased by 1 round per essence invested in this veil.”

To: “Chakra Bind (Hands): [D4, S4] Binding this veil to your Hands chakra causes the hypothermic cold inflicted by an attack using this this veil to linger upon its target. The duration of the movement slowing effect applied by a successful attack with this veil is increased by 2 rounds per point of essence invested in this veil.”

The Permafrost: Page 31 and 32: Change "Creatures within this cylinder take 1d6 cold damage."

To: "Creatures within this cylinder must make a Reflex saving throw or take 1d6 cold damage. On a successful saving throw they take half damage."


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