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 https://mega.nz/#!zexgSIpK!mMhifRUNcSHfE5IjbMh0g6WUMA9gg9AnWBMt-pupI9s 

Here it is, guys!

*CREATE A NEW SAVE! (You can skip the prologue now)

 Change Log:

- Removed class choice for better balance focused in only one, Demon Hunter (I needed to do that as it was nearly impossible to make a good balance for all classes, some were overpowered while others struggled.)

-Added option to skip Prologue (better replayability) 

-Added more save options as a child 

-Added the possibility to save everywhere as an adult

-Added items, weapons and armor to the game

-The succubus battle are now more balanced (But I need to hear from you guys)

-Removed main menu (in game, where your character image appears) music

Comments

rockytheguy

Thanks for the update, it is going to be a great game. There's just one thing I didn't particularly enjoy: 1. Iron will wears off in the middle of a round, not at the end of a round (1 round= Player→Enemy→End of Round), so instead this happens (Iron will is active→I attack→Iron will disappears→I get Tempted→Use Iron will to break free→Recast Iron will). I guess you intended for the player to count the turns and remember when to recast Iron will, but it kinda feels annoying to me. It would be nice to at least have a battle log so I can remember which round it is.

Gloright

I'm really impressed with the great demo, good job! I'd like to see in the future more dialogue within battle, rather then the enemy just tempting you, actually tempting you (with dialogue), where the player has a choice, to take damage, lose money/item, or just then let the temptation atk happen. And wouldn't it be nice if the enemy at different health stages have different atk pattern and temptation event.

Zavgonymous

Leaving my usual silence to tell you that boï. You're the 1st game ever that actually made me read the whole texts wihout just spam-passing. Good job for the writting, that's what got me into it. [totally hoping beast clan is secretly a butt clan]. Goob job for everything, no iron will can resist this.

Bebe

This is an increddible Demo Version. Can't wait for more :D And i will say the same thing Gloright said i am a fan of inbattle Temptations and different dialogues in battle depending on health of the Succubi. Good work till now the Art is really Good too thx to the Artist too

greenarrow25

Great demo so far. Is there plan for before battle scene ( chosen defeat) and post battle scene to be different? Glad ennemy finally decide it's time to attack and not just trying to seduce every turn, now u can feel like u can lose sometimes.

Tigga

I am 100% hooked - was absolutely gutted when the demo ended. The story is superbly written - from the sci-fi/assassins creed intro to the band of brothers fighting a supernatural war in the past - I was just drawn in immediately! I had a genuine emotional reaction to that bit with the old guys, and the succubi are a pleasure to lose to.

duke190

honestly been waiting years for something as creatively vast and exciting to play as this game! love your story from the demo etc and the Artists character design choices! The girls themselves are truly tempting in appearance and demeanor which is exactly what succubus should be lol. Your dedication is amazing and your desire to adhere to certain fetish choices. Also love that it is centered around male X Female scenes. without all the bizarre-ness that makes most monster girl games unfappable lol