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Hey, guys!

Today I finally finished the list of features for the next version of Seaside City, as well as the draft of everything that will take place in the game's main story in this next update. I also made a rough estimate of how long it will (hopefully) take to release it!

In the next update of the game, you can expect:

Progression of the game's main story

Introduction of multiple new characters (some with minor, some with major roles in the story)

Progression of 8 different character routes, including:

Cherry's route

Alice's route

Halley's route

Emily's route

Sandy, Mandy and Brandy's route

3 other character routes, to be decided via Patreon polls

At least one animated NSFW scene

Implementation of the player's phone

Player inventory system and UI

Morning/Afternoon/Night cycle and the ability to skip time

New strength system

New interactable sprites of most of the game's current characters across locations

At least one completely new location on the map (possibly more)

Many new rooms/spaces in the already existing map locations (Estate and School)

New songs and sound effects for the game

New dynamic UI elements

Bug fixes

HUGE optimization of the game

I’ve estimated the time required for each item individually, but please bear in mind: even with conservative projections, due to the scale and variety of the content being added (UI, story, sprites, backgrounds, scenes, songs, etc.), the resulting estimate is still a rough one.

With that said, my goal is to release the next update of the game in about 3 months at best.

However, it could take up to 4 or, at worst, even 5 months, since a lot can happen along the way. That is because, despite many of the items above already being in progress (with a few in an almost finished state), it still is a massive amount of content to work on, especially adding 8 different character routes in a single update. Given the fact that I am only one person, I kindly ask for your understanding and patience if the update ends up taking longer than expected.

What I can promise is that I'll work as hard as I can to release this next version around that 3-month mark, while still making sure the quality of the game's content gets better with each new update! I will be keeping you guys updated on the progress towards the release and any changes that might happen by posting constantly here on Patreon, where I'll also be posting some exclusive content such as different kinds of polls, wallpapers, character info cards and other arts of the game in the future too.Thank you so much for playing and supporting Seaside City!

-Dr. Derp.

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Comments

orangetomato11

you make this alone? are you mainly an artist?

Crosswater

i Think that there is a potencial In This, also Like my project, i Really See in your game effort in programing, i see that your game have so much lags, i had this in my game too and i fix that, if you want you can contact me, maybe i could fix this, and we could maybe discouse at some Dev-games, Topics Hahaha

Waffuru Nushi

Game looks amazing so far! I am looking forward to the next update!

Kleyton19

Cara joguei a demo e cara tem potencial, eu estava na busca de um jogo que fosse parecido ao summertime saga tanto na arte quanto animação eu espero me surpreender com as animação que voce trará neste projeto, eu ja fico impressionado com a quantidade de personagens que ja foram apresentadas entao fico bem ansioso com o que vem pela frente boa sorte em seu projeto e nao desiste no meio do caminho nao voce tem talento. Um salve aqui do Brasil 🇧🇷

Chris Wreker

Well do your best to make it but don't stress over it. Just take your time.

Julius Salen cruz

I'm looking forward in this game in Android version. I'll be waiting till it's fully done. And I'm also Going to see some awesome story and Artworks in this game I'm sure for that! Keep up the good work, it satisfy me so well, and imagine there are many Characters in this game that will take years to complete everyone story!!

TyPseudo

So I'm guessing this is just a cash grab?

SoupyJuice

begging for news its been a while since we heard from you about the project