Some more in-game shots of copper grates (Patreon)
Published:
2025-05-24 13:54:16
Imported:
2026-06
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I slightly tweaked some details like cutouts ("holes"), heightmap (for POM, "3D depth"), and speculars for compatibility.
These changes now improve image quality, I also slightly reduced depth because it was a bit too strong and it could visually get messy.
Here are the screenshots with PiXXL 2K of copper grates, with the shaders I've been using.
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