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EDIT : let's exchange experiences and let's do some testing here in the comments!

I was made aware of crashes occurring with latest early access packages.
I will investigate thoroughly and get back to you all ASAP.
I know 1.16 seems to be more memory hungry that earlier versions so I'll have to find a way to run all textures without facing memory issues.
Stay tuned !

Comments

hardtopnet

OK we'll do a kind of support chat here.

hardtopnet

I just tested the 512x v1.3.0 pack and the v1.4.0 EA2 on top of it. It started and didn't crash. I used BSL shader and walked around a bit and I had no issues.

hardtopnet

Memory sits around 20GB usage. Now please note, you should use EA2 NOT EA (because the first v1.4.0 EA package I did was complete so you didn't have to use v1.3.0 below. EA2 is an addon and requires v1.3.0) If you used v1.3.0 and old v1.4.0 EA on top you might encounter issues as you're basically trying to load two full packs

hardtopnet

I'm using Optifine 1.16.1 HD_U_G2 and Java is configured as follows: I'm using OpenJDK Java 14 (the JRE package) with openj9 JVM you'll find here https://adoptopenjdk.net/releases.html?variant=openjdk14&jvmVariant=openj9 (I'd suggest downloading the JRE .ZIP , unzipping it somewhere on your HDD and using its javaw.exe file for Minecraft only. If you're running Windows, download the ZIP here : https://github.com/AdoptOpenJDK/openjdk14-binaries/releases/download/jdk-14.0.2%2B12_openj9-0.21.0/OpenJDK14U-jre_x64_windows_openj9_14.0.2_12_openj9-0.21.0.zip ) You can also try the hotspot version instead of openj9, in some cases it can have better performance. YMMV [...]AdoptOpenJDK\jdk-14.0.2+12-jre-openj9\bin\javaw.exe JVM parameters are: -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseZGC

Anonymous

Didn't play for several days, but I have 1.3.0 + EA2 and Complementary 2.8 shaders, run x258, the memory is somewhere around 10-12, not sure, last time I played it was for 3 - 4 hours and no crashes

hardtopnet

OK I noticed two things : - openj9 seems to use 3-4% less memory than hotspot. Hotspot is rumored to be a tad faster though but I'd recommend using openj9 in this context. - At some point I managed to get MC take about 20GB with both packs loaded, now whatever I do I can't reproduce it and I always end up having 30GB RAM used just for MC.

hardtopnet

Okay, that's good to know ! Can you tell me how much system RAM you have and how much VRAM your GPU has ?

Anonymous

I can't seem to even start MC with the pack installed :/ I have an i7 9700k, RTX 2080ti and 16GB of 3200MHz memory so I'm not exactly sure if its a hardware problem. I was able to get the EA2 pack to work, but that was just an addon. so far no luck with 1.4 EA3 or 1.3 (both of the full packs)

hardtopnet

I'm currently testing the v1.3.0 and v1.4.0 EA3 packages on my laptop. Specs are: i7 6700HQ, GTX1070 (8GB VRAM) and 16GB RAM. version 1.16.1 + VA 512x v1.4.0 EA3, using built-in JVM with default parameters (-Xmx set to 4GB) ==> extremely slow to load but it worked in the end (not the End, though, I mean... well you know) version 1.16.1 + VA 512x v1.4.0 EA3, using built-in JVM with default parameters (-Xmx set to 2GB) ==> worked as well !