Dev news : redstone & iron improvements + oak leaves (Patreon)
Content
I started working on leaves. My goal is not to have a highly detailed model or super-realistic arrangements but high-res details while still looking Vanilla enough. I haven't found a good, reliable way of tiling the leaves yet.
I'll show you my first attempt here but keep in mind it WILL be worked on much more later on and will get improved.
Also I wanted to work a bit more on redstone and iron blocks. The iron block is now a bit more grimy and scruffed. Redstone now uses a gold specular (much like Stratum does) and I felt it looked much better. I kept some SSS along with the metal f0 to give off that "impossible" appearance.
Rails using redstone were affected as well as you can see in the screenshots.
Speaking of screenshots, those use BSL v7.2 dev, Kappa v3.0 E11, Continuum 2.1 alpha build 12, and Loop shaders.
Files
Previews only