Dev news : RA podzol (Patreon)
Published:
2020-12-03 15:45:13
Imported:
2026-06
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Content
Lots of screenshots here to capture most of the minute details of this block's heightmap.
It required a bit of fine-tuning, and as you can see the ray-tracer from substance doesn't allow for more tessellation, so the displacement looks a bit blocky.
Most shaders look pretty good with this block though. The small, high-frequency details are pretty well handled throughout the board.
01-03 : Substance iRay
04 : Substance POM
05 : Fraction
06 : Kappa v3.0 T2
07 : Octray
08-09 : SEUS PTGI E12
10-11 : Spectrum
12 : Molly Rewrite
13-15 : Continuum 2.1 alpha B12
Files
Previews only