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VANILLACCURATE PACKS ARE FREE ON THE BLOG
If you pledged to a certain tier for this pack you can lower/cancel it anytime. Any support is still welcome of course, as it will give me more resources to design Vanillaccurate too besides my other projects.

https://vanillaccurate.space/rtx 


Comments

Alk

512x and 256x causes Low Memory Resource Fallback error, although the textures still seem to load. Should I just disregard the error?

hardtopnet

Yes indeed. I don't know the memory limits or requirements for Bedrock and there doesn't seem to be a way to specify any memory related option upon launch (like it's possible for the Java edition). Just disregard the error for now, I'll keep a close watch to this anyways. Don't hesitate to leave feedback if you notice anything strange.

HammersDawn

Nice work, major improvement and no issues with redstone torch. Noticed a few issues with redstone (dust) when applied to blocks, the redstone (dust) disappears visually on some blocks across their path, but still exists and functions and can be broken and recovered, but this does cause some confusion with complex redstone constructions.

hardtopnet

That's good to know. I have converted redstone dust but I'm not sure it's entirely bug-free. I'll check that and give feedback whenever possible. Thanks for letting me know !

Dark Light Gaming

Hi Hardto! Just joined/threw you a sub! I like what your doing. Do you have any ETA on when a realaccurate for bedrock might be available? I only have bedrock at the moment and was mostly interested in your realaccurate set. Your current RTX set is good but I so far like some other types of RTX sets I have found (vibrantly glowing blocks, etc) Unless things just aren't set correctly with what I downloaded from you for this vanilla pack. I downloaded the 512x. (I am also a noob to minecraft) If you are actively working towards a realaccurate release on bedrock, I will totally keep your sub active for the time being! Thanks for all your work.

hardtopnet

Hey! Thanks for your interest in my work! Realaccurate on Bedrock is currently not on the roadmap but I said I would consider releasing it if people asked for it. I haven't really tried it yet but it might look good enough indeed. I'll at least try and build a test package soon because I'm curious...

york

dumb question. should I be in the beta RTX build of the game?

hardtopnet

No because it left beta stage and is now release. Just update your game to the latest version and you're good to go!