Dev news: Realaccurate furnace (Patreon)
Published:
2021-08-16 21:55:54
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
I managed to get a result close to what I had in mind for this one. Those blocks are always very time-consuming to get right, because of the consistency required between all materials and their blending, taking into account all properties (albedo, normals, heightmaps, ambient occlusion, emissive, roughness, ...) that require *lots* of care and attention.
So here you have it, the complete furnace block for Realaccurate. First screeenshot's a ray-traced render but the rest are in-game shots.
Shaders:
2 BSL v8.1p1 (LabPBR, 2K)
3-4 Kappa v4.1 E3 (LabPBR, 2K)
5-6 KappaPT P10 (LabPBR, 2K)
7-10 MollyVX (OldPBR, 512x)
11-13 SEUS PTGI HRR 2.1 with GeForceLegend patch 1.5 (OldPBR, 512x)
14-15 Fraction
Files
Previews only