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I wanted to alter the latest deepslate and cobbled variant somewhat to improve vanilla fidelity.

Here are some renders of the blocks as well as tiled walls to better showcase how those blocks would appear naturally within the game.

Deepslate remains kinda sharp, I tried keeping some sharp-layered feel to it as it's how I perceive it would be. I might tone it down a bit later though when I design deepslate tiles, as they might end up being too similar except for the fact tiles might be much more polished.

For the cobbled deepslate I changed/improved the pattern a bit as well, and added a bit more roundness.


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sanny sar

When will these be available for download?