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I noticed some issues with ores, so I made some tweaks.

The base details for iron, diamond, lapis and redstone have slightly been adjusted to improve the vanilla details.

The deepslate block has also been tweaked to lower some tiling artifacts.

The deepslate ores had an incorrect texture used for the deepslate rock, which is now fixed.

All screenshots use the Spectrum shader.

Files

Previews only

Comments

Stewart Davis

Is there an early access link to see them in action?

hardtopnet

Not yet, i'll have to add a bit more stuff first before releasing a new early access package. It's a pretty slow and tedious process compiling, uploading and releasing packages tbh.