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Hello, and thank you for being here.

This Patreon marks the beginning of a project that means a lot to me: a fan-made visual novel inspired by Bocchi the Rock!, set after the events of the first season.

After Kessoku Band’s unforgettable performance at the school festival, the story begins with a simple feeling:you want to get closer.

Maybe even to become something more.

But how do you approach someone as reserved and mysterious as Hitori Gotoh?

This game focuses on character-driven storytelling, faithful humor, and emotional moments centered around relationships, growth, and the consequences of your choices.

All characters depicted are 18 years of age or older, and the story takes place after graduation.

✨ What to Expect From the Game

Player-insert protagonist

Character-driven narrative

Humor faithful to the anime

Choices and branching dialogue

Events that react to time, weather, and past decisions

The goal is to create a slower, more intimate VN experience where small moments matter just as much as big ones.

🆕 Latest Update — V0.1.1a

This update focuses on expanding content, improving stability, and laying the foundation for future systems.

New Content

Rain Bocchi event(Visit Starry in the afternoon while it’s raining.)

Bocchi date quest

Apologize to Kita quest (conditional)

New bad ending: Regret

New Features

Sleep mechanic

Day–night cycle

Events System (core system implemented)

Inventory and money system (WIP)

Weather system (WIP)

Ambient sounds for clear and rainy days (WIP)

Pannable images (WIP)

Events System (Overview)

Events can trigger depending on:

Day

Time of day

Weather

Previous choices and flags

Some events happen only once, others may repeat, and some are exclusive to specific routes or decisions.The foundation is in place, and this system will be expanded heavily in future updates.

Updates & Improvements

New backgrounds for:

Home bedroom

Home kitchen

Starry stairs

Café (with time variations)

Removed school map navigation

Added Starry map navigation

Updated character profile UI

Lowered music volume

Clearer warning for end-of-content

Bug Fixes

Fixed broken choice path when talking to Kita in the café

Fixed quest duplication

Fixed crashes when passing time at dusk inside Starry or the café

Major internal system rework to prevent stat resets

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