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Happy Hallow's Eve, everyone! And welcome to the new update for Guitar Crush!

Changelog:

New content:

  • Nijika Second Study (With repeatable knowledge training afterwards).

  • PA-san Yoga sessions. (Repeatable).

  • Halloween event at day 30 and 31.

  • 2 new dreams, Kita and Ryo. (Common, non-lewd)

  • New visuals and dialogues for running with Kita.

  • A total of 13 new replays.

QOL:

  • Day limit is now optional.

  • You can now train endurance even when raining (with risks).

  • New meditation activity to recover focus.

  • Improvement for the translations.

  • Buttons for navegation are now translated.

  • New weather forecast at the phone.

  • New Hide button in the quick menu.

  • Transformed all images to webp, this makes the game have a smaller download size without losing visual quality.

  • PA-san is now able to receive flowers.

UI and visuals:

  • Reworked stats screen (WIP).

  • Redesigned phone menu (WIP).

  • Redesigned replay gallery with character tabs (WIP).

  • Morning and night backgrounds for Stray Beat.

  • A lot of new sprites.

  • New Starry backgrounds for the halloween party.

Fixes:

  • Fixed visual bug with the affection and friendship points in the character profile.

  • Fixed photo thumbnails in the character profile.

  • Fixed the rain sound at Starry.

  • Fixed typos and punctuation in dialogue.

Audio:

  • New audios sfx.

Version 0.1.5a:

  • Fixed behaviour of optional objectives in quests. Now if you do everything and fail an optional objective the quest still completes.

  • Added missing translations.

Files

Comments

EclipseHWB

i going to play all day this game. thanks

EclipseHWB

I finally managed to get the work event unlocked—it took a lot of effort! Also, there are some parts in the Spanish translation that remain in English; other than that, I didn't notice any other issues. I didn't expect the dreams that Kita and Ryo had—they were really fun! I also loved the study session with Nijika and her event.

Seelie Dog

I'm really glad you liked it! Thank you for always giving feedback on each update. I'll have a look at the missing translations as soon as I can, let me know If you find any other problem or if you think anything could be improved

EclipseHWB

Thanks for the kind words! I honestly loved Nijika’s insecurity and the way she overthinks things—she’s just so cute. I’m really looking forward to the next update on her mission. I’ve run into a few issues, though: I’m trying to unlock the image of Kita playing a game just for herself (and I’m also checking if I can do the same with Pan-san). Regarding the "second date" mission, the event where Kita talks about Bocchi on the stairs—which happens after their conversation about Bocchi having a crush—isn’t triggering. Also, I didn’t buy the basket, but I still went on the date after studying with Nijika; the game says the mission isn’t complete, even though the date already took place. Additionally, I thought I was supposed to be able to go for a run three times a week, but in one particular week, I was only able to go once—and it was in the rain.

Seelie Dog

All right let me think about each part. If I understood correctly, you're doing a run focusing only on Kita, right? Kita talking about Bocchi: this event depends on the conversation between Bocchi and Kita (the morning after you walk Bocchi to the station for the second time). At that moment you need: 1. To have gone on the first date with Bocchi (not missed it). 2. 5 or more affection with Bocchi. 3. 5 or more affection with Kita (that's what makes her jealous). If any of these is missing at that moment, the event won't happen, and it can't happen later in that save. When it does happen, it triggers when you enter Starry. Second date quest: the quest not finishing because of the basket is a bug. I'll fix it, thank you for reporting it! Running: Kita runs only in the morning, on Wednesday, Saturday and Sunday. When it rains you can run alone if you have already run with her at least once. You can train up to 3 times per week (Sunday to Saturday). Nothing in the game tells you this right now, so it needs improvement. I also checked just in case and it doesn't seem to be a bug...

Seelie Dog

Now that I think about it, it doesn't really makes sense for Kita to only be jealous if Bocchi has 5 or more affection, I'll improve the writting on this one. Thank you!

EclipseHWB

If I may offer my opinion, I’d say it would make more sense for him to feel jealous if she were to go on a date with someone else. In the conversation, she mentions the possibility of him going out with other girls—or rather, going on outings to get to know them better, similar to his first date with Bocchi. If that were the case, the conversation would make more sense. Alternatively, his jealousy could be directed toward Ryo, while his interactions with Bocchi could focus more on clarifying his intentions—specifically, whether he wants to pursue something with Bocchi or if he prefers someone else. This would make the existing in-game dialogue fit much better.

Seelie Dog

You make a compelling argument. I agree with you, it makes more sense and is more interesting. I'm already having some ideas on how to proceed with this, thank you. I'm already working in the next update, doing a rework on the gathering minigame (Will post a devlog tomorrow with more details), so it would be fitting for it to focus on Ryo... I might as well rewrite some of Kita's dialogue and write the new one with Ryo while at it.

EclipseHWB

I’m already eagerly awaiting the new game update and the devlog post. The story and the visuals are beautiful—it’s truly incredible.