2D or 3D level map? (Patreon)
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Hey.
While I'm working on fixing performance and control bugs, I'll be integrating the actual gameplay part into the game along the way, in particular the dialogue system, quests, trading, and so on. One of these elements is the level map, since in the town of Mos Phalla (and later around it) there are many points of interest, and it will not be so easy to find some of them without a map (for example, not everyone immediately found the cantina in docking bay 34) .
So the question is: which card would be more convenient in your opinion? It could be a simple 2D scheme like in the first Battlefront.

Or it could be an interactive 3D level projection like in Fallen Order.

The question is rather not in visual beauty, but in ease of use. As for me, the map from the Fallen Order was rather inconvenient in places and confused the player, at the same time, the map from the Battlefront was not very informative. But this is only my opinion, and yours I'm waiting in the poll results and comments.